Nintendo Entertainment System
  (Redirected from NES)
"NES" redirects here. For other uses, see NES (disambiguation).
"Family Computer" redirects here. For the 1977 VideoBrain product, see VideoBrain Family Computer.
Nintendo Entertainment System
Official Nintendo Entertainment System logo
Family Computer logo
Nintendo Entertainment System with controller
Nintendo Family Computer
Top: Nintendo Entertainment System with controller
Bottom: Nintendo Family Computer ("Famicom") with controller
Also known as     Family Computer/Famicom (Japan)
Hyundai Comboy (Korea)
Developer     Nintendo
Manufacturer     Nintendo
Type     Home video game console
Generation     Third generation
Release date     

    JP: July 15, 1983
    NA/KR: October 18, 1985
    EU: September 1, 1986
    EU/AU: 1987

Retail availability     1983–2003
Introductory price     ¥14,800 (Japan)
$179 (US Deluxe Set)

    NA: August 14, 1995
    JP: September 25, 2003

Units sold     Worldwide: 61.91 million
Japan: 19.35 million
Americas: 34.00 million
Other: 8.56 million
Media     ROM cartridge ("Game Pak")
CPU     Ricoh 2A03 8-bit processor (MOS Technology 6502 core)
Controller input     2 controller portsc
1 expansion slot
Best-selling game     

    Super Mario Bros. (pack-in), 40.23 million (as of 1999)
    Super Mario Bros. 3 (pack-in), 18 million (as of July 27, 2008)
    Super Mario Bros. 2,
    10 million

Predecessor     Color TV-Game
Successor     Super Nintendo Entertainment System

The Nintendo Entertainment System (commonly abbreviated as NES) is an 8-bit home video game console that was developed and manufactured by Nintendo. It was initially released in Japan as the Family Computer (Japanese: ファミリーコンピュータ Hepburn: Famirī Konpyūta) (also known by the portmanteau abbreviation Famicom (ファミコン Famikon) and abbreviated as FC) on July 15, 1983, and was later released in North America during 1985, in Europe during 1986 and 1987, and Australia in 1987. In South Korea, it was known as the Hyundai Comboy (현대 컴보이 Hyeondae Keomboi) and was distributed by SK Hynix which then was known as Hyundai Electronics. The best-selling gaming console of its time, the NES helped revitalize the US video game industry following the video game crash of 1983. With the NES, Nintendo introduced a now-standard business model of licensing third-party developers, authorizing them to produce and distribute titles for Nintendo's platform. It was succeeded by the Super Nintendo Entertainment System.

In 2009, the Nintendo Entertainment System was named the single greatest video game console in history by IGN, in a list of 25. It was judged the second greatest console behind the Sega Dreamcast in PC Magazine's "Top 10 Video Game Consoles of All Time".
Main article: History of the Nintendo Entertainment System

Following a series of arcade game successes in the early 1980s, Nintendo made plans to create a cartridge-based console called the Famicom, which is short for Family Computer. Masayuki Uemura designed the system. Original plans called for an advanced 16-bit system which would function as a full-fledged computer with a keyboard and floppy disk drive, but Nintendo president Hiroshi Yamauchi rejected this and instead decided to go for a cheaper, more conventional cartridge-based game console as he felt that features such as keyboards and disks were intimidating to non-technophiles. A test model was constructed in October 1982 to verify the functionality of the hardware, after which work began on programming tools. Because 65xx CPUs had not been manufactured or sold in Japan up to that time, no cross-development software was available and it had to be produced from scratch. Early Famicom games were written on a system that ran on an NEC PC-8001 computer and LEDs on a grid were used with a digitizer to design graphics as no software design tools for this purpose existed at that time.

The code name for the project was "GameCom", but Masayuki Uemura's wife proposed the name "Famicom", arguing that "In Japan, 'pasokon' is used to mean a personal computer, but it is neither a home or personal computer. Perhaps we could say it is a family computer." Meanwhile, Hiroshi Yamauchi decided that the console should use a red and white theme after seeing a billboard for DX Antenna which used those colors.

During the creation of the Famicom, the ColecoVision, a video game console made by Coleco to compete against Atari's Atari 2600 Game system in The United States, was a huge influence. Takao Sawano, chief manager of the project, brought a ColecoVision home to his family, who were impressed by the systems capability to produce smooth graphics at the time, which contrasted with the flickering and slowdown commonly seen on Atari 2600 games. Uemura, head of Famicom development, stated that the ColecoVision set the bar that influenced how he would approach the creation of the Famicom.

Original plans called for the Famicom's cartridges to be the size of a cassette tape, but ultimately they ended up being twice as big. Careful design attention was paid to the cartridge connectors since loose and faulty connections often plagued arcade machines. As it necessitated taking 60 connection lines for the memory and expansion, Nintendo decided to produce their own connectors in-house rather than use ones from an outside supplier.

The controllers were hard-wired to the console with no connectors for cost reasons. The game pad controllers were more-or-less copied directly from the Game & Watch machines, although the Famicom design team originally wanted to use arcade-style joysticks, even taking apart ones from American game consoles to see how they worked. There were concerns regarding the durability of the joystick design and that children might step on joysticks left on the floor. Katsuyah Nakawaka attached a Game & Watch D-pad to the Famicom prototype and found that it was easy to use and caused no discomfort. Ultimately though, they installed a 15-pin expansion port on the front of the console so that an optional arcade-style joystick could be used.

Uemura added an eject lever to the cartridge slot which was not really necessary, but he felt that children could be entertained by pressing it. He also added a microphone to the second controller with the idea that it could be used to make players' voices sound through the TV speaker.

The console was released on July 15, 1983 as the Family Computer (or Famicom for short) for ¥14,800 alongside three ports of Nintendo's successful arcade games Donkey Kong, Donkey Kong Jr. and Popeye. The Famicom was slow to gather momentum; a bad chip set caused the initial release of the system to crash. Following a product recall and a reissue with a new motherboard, the Famicom’s popularity soared, becoming the best-selling game console in Japan by the end of 1984.

Encouraged by this success, Nintendo turned its attention to the North American market, entering into negotiations with Atari to release the Famicom under Atari’s name as the Nintendo Advanced Video Gaming System. The deal was set to be finalized and signed at the Summer Consumer Electronics Show in June 1983. However, Atari discovered at that show that its competitor Coleco was illegally demonstrating its Coleco Adam computer with Nintendo's Donkey Kong game. This violation of Atari's exclusive license with Nintendo to publish the game for its own computer systems delayed the implementation of Nintendo's game console marketing contract with Atari. Atari's CEO Ray Kassar was fired the next month, so the deal went nowhere, and Nintendo decided to market its system on its own.
The proposed Advanced Video System bundle, including cassette drive and wireless accessories.

Subsequent plans to market a Famicom console in North America featuring a keyboard, cassette data recorder, wireless joystick controller and a special BASIC cartridge under the name "Nintendo Advanced Video System" likewise never materialized. By the beginning of 1985, the Famicom had sold more than 2.5 million units in Japan and Nintendo soon announced plans to release it in North America as the Advanced Video Entertainment System (AVS) that same year. The American video game press was skeptical that the console could have any success in the region, with the March 1985 issue of Electronic Games magazine stating that "the videogame market in America has virtually disappeared" and that "this could be a miscalculation on Nintendo's part."

At June 1985's Consumer Electronics Show (CES), Nintendo unveiled the American version of its Famicom, with a new case redesigned by Lance Barr and featuring a "zero insertion force" cartridge slot. This is the system which would eventually be officially deployed as the Nintendo Entertainment System, or the colloquial "NES". Nintendo seeded these first systems to limited American test markets starting in New York City on October 18, 1985, and following up with a full-fledged North American release in February of the following year. The nationwide release was in September 1986. Nintendo released 17 launch titles: 10-Yard Fight, Baseball, Clu Clu Land, Duck Hunt, Excitebike, Golf, Gyromite, Hogan’s Alley, Ice Climber, Kung Fu, Pinball, Soccer, Stack-Up, Tennis, Wild Gunman, Wrecking Crew, and Super Mario Bros. Some varieties of these launch games contained Famicom chips with an adapter inside the cartridge so they would play on North American consoles, which is why the title screen of Gyromite has the Famicom title "Robot Gyro" and the title screen of Stack-Up has the Famicom title "Robot Block".
For more details on this topic, see History of the Nintendo Entertainment System § North America.
R.O.B. (Robotic Operating Buddy), an accessory for the NES's 1985 launch. Although it ended up having a short product lifespan, R.O.B. was initially used to market the NES as novel and sophisticated compared to previous game consoles.

The system's launch represented not only a new product, but also a reframing of the severely damaged home video game market. The video game market crash of 1983 had occurred in large part due to a lack of consumer and retailer confidence in video games, which had been partially due to confusion and misrepresentation in video game marketing. Prior to the NES, the packaging of many video games presented bombastic artwork which exaggerated the graphics of the actual game. In terms of product identity, a single game such as Pac-Man would appear in many versions on many different game consoles and computers, with large variations in graphics, sound, and general quality between the versions. In stark contrast, Nintendo's marketing strategy aimed to regain consumer and retailer confidence by delivering a singular platform whose technology was not in need of exaggeration and whose qualities were clearly defined.

To differentiate Nintendo's new home platform from the perception of a troubled and shallow video game market, the company freshened its product nomenclature and established a strict product approval and licensing policy. The overall system was referred to as an "Entertainment System" instead of a "video game system", which was centered upon a machine called a "Control Deck" instead of a "console", and which featured software cartridges called "Game Paks" instead of "video games". To deter production of games which had not been licensed by Nintendo, and to prevent copying, the 10NES lockout chip system acted as a lock-and-key coupling of each Game Pak and Control Deck. The packaging of the launch lineup of NES games bore pictures of close representations of actual onscreen graphics. To reduce consumer confusion, symbols on the games' packaging clearly indicated the genre of the game. A 'seal of quality' was printed on all licensed game and accessory packaging. The initial seal stated, "This seal is your assurance that Nintendo has approved and guaranteed the quality of this product". This text was later changed to "Official Nintendo Seal of Quality".
For more details on this topic, see Nintendo Entertainment System § Third-party licensing.

Unlike with the Famicom, Nintendo of America marketed the console primarily to children, instituting a strict policy of censoring profanity, sexual, religious, or political content. The most famous example was Lucasfilm's attempts to port the comedy-horror game Maniac Mansion to the NES, which Nintendo insisted be considerably watered down. Nintendo of America continued their censorship policy until 1994 with the advent of the Entertainment Software Rating Board system.

The optional Robotic Operating Buddy, or R.O.B., was part of a marketing plan to portray the NES's technology as being novel and sophisticated when compared to previous game consoles, and to portray its position as being within reach of the better established toy market. While at first, the American public exhibited limited excitement for the console itself, peripherals such as the light gun and R.O.B. attracted extensive attention.

In Europe, Oceania and Canada, the system was released to two separate marketing regions. The first consisted of mainland Europe (excluding Italy) where distribution was handled by a number of different companies, with Nintendo responsible for most cartridge releases. Most of this region saw a 1986 release. The release in the Netherlands was in Q4 of 1987, where it was distributed by Bandai BV. In 1987 Mattel handled distribution for the second region, consisting of the United Kingdom, Ireland, Canada, Italy, Australia and New Zealand. Not until the 1990s did Nintendo's newly created European branch direct distribution throughout Europe.
The Nintendo Entertainment System's Control Deck

For its complete North American release, the Nintendo Entertainment System was progressively released over the ensuing years in four different bundles: the Deluxe Set, the Control Deck, the Action Set and the Power Set. The Deluxe Set, retailing at US$179.99 (equivalent to $433 in 2016)[3], included R.O.B., a light gun called the NES Zapper, two controllers, and two Game Paks: Gyromite, and Duck Hunt. The Basic Set retailed at US$89.99 with no game, and US$99.99 bundled with Super Mario Bros. The Action Set, retailing in November 1988 for US$149.99, came with the Control Deck, two game controllers, an NES Zapper, and a dual Game Pak containing both Super Mario Bros. and Duck Hunt. In 1989, the Power Set included the console, two game controllers, an NES Zapper, a Power Pad, and a triple Game Pak containing Super Mario Bros, Duck Hunt, and World Class Track Meet. In 1990, a Sports Set bundle was released, including the console, an NES Satellite infrared wireless multitap adapter, four game controllers, and a dual Game Pak containing Super Spike V'Ball and Nintendo World Cup. Two more bundle packages were later released using the original model NES console. The Challenge Set of 1992 included the console, two controllers, and a Super Mario Bros. 3 Game Pak for a retail price of US$89.99. The Basic Set, first released in 1987, was repackaged for a retail US$89.99. It included only the console and two controllers, and no longer was bundled with a cartridge. Instead, it contained a book called the Official Nintendo Player's Guide, which contained detailed information for every NES game made up to that point.

Finally, the console was redesigned for both the North American and Japanese markets as part of the final Nintendo-released bundle package. The package included the new style NES-101 console, and one redesigned "dogbone" game controller. Released in October 1993 in North America, this final bundle retailed for US$49.99 and remained in production until the discontinuation of the NES in 1995.

By 1988, industry observers stated that the NES's popularity had grown so quickly that the market for Nintendo cartridges was larger than that for all home computer software. Compute! reported in 1989 that Nintendo had sold seven million NES systems in 1988, almost as many as the number of Commodore 64s sold in its first five years. "Computer game makers [are] scared stiff", the magazine said, stating that Nintendo's popularity caused most competitors to have poor sales during the previous Christmas and resulted in serious financial problems for some.
Comparison of NES from different regions. From top: Japanese Famicom, European NES and American NES

In June 1989, Nintendo of America's vice president of marketing Peter Main, said that the Famicom was present in 37% of Japan's households. By 1990, 30% of American households owned the NES, compared to 23% for all personal computers. By 1990, the NES had outsold all previously released consoles worldwide. The slogan for this brand was It can't be beaten. In Europe and South America, the NES was outsold by Sega's Master System, while the Nintendo Entertainment System was not available in the Soviet Union.

As the 1990s dawned, gamers predicted that competition from technologically superior systems such as the 16-bit Sega Mega Drive/Genesis would mean the immediate end of the NES’s dominance. Instead, during the first year of Nintendo's successor console the Super Famicom (named Super Nintendo Entertainment System outside Japan), the Famicom remained the second highest-selling video game console in Japan, outselling the newer and more powerful NEC PC Engine and Sega Mega Drive by a wide margin. The console remained popular in Japan and North America until late 1993, when the demand for new NES software abruptly plummeted. The final Famicom game released in Japan is Takahashi Meijin no Bōken Jima IV (Adventure Island IV), while in North America, Wario's Woods is the final licensed game. The last game to be released in Europe was The Lion King in 1995. In the wake of ever decreasing sales and the lack of new software titles, Nintendo of America officially discontinued the NES by 1995. Nintendo kept producing new Famicom units in Japan until September 25, 2003, and continued to repair Famicom consoles until October 31, 2007, attributing the discontinuation of support to insufficient supplies of parts.

The NES was released after the "video game crash" of the early 1980s, when many retailers and adults regarded electronic games as a passing fad, so many believed at first that the NES would soon fade. Before the NES/Famicom, Nintendo was known as a moderately successful Japanese toy and playing card manufacturer, but the popularity of the NES/Famicom helped the company grow into an internationally recognized name almost synonymous with video games and set the stage for Japanese dominance of the video game industry. With the NES, Nintendo also changed the relationship between console manufacturers and third-party software developers by restricting developers from publishing and distributing software without licensed approval. This led to higher quality software titles, which helped change the attitude of a public that had grown weary from poorly produced titles for earlier game systems.

The NES hardware was also very influential. Nintendo chose the name "Nintendo Entertainment System" for the US market and redesigned the system so it would not give the appearance of a child's toy. The front-loading cartridge input allowed it to be used more easily in a TV stand with other entertainment devices, such as a videocassette recorder.

The system's hardware limitations led to design principles that still influence the development of modern video games. Many prominent game franchises originated on the NES, including Nintendo's own Super Mario Bros., The Legend of Zelda and Metroid, Capcom's Mega Man franchise, Konami's Castlevania franchise, Square's Final Fantasy, and Enix's Dragon Quest franchises.

NES imagery, especially its controller, has become a popular motif for a variety of products, including Nintendo's own Game Boy Advance. Clothing, accessories, and food items adorned with NES-themed imagery are still produced and sold in stores.

On July 14, 2016, Nintendo announced the November 2016 launch of a miniature replica of the NES, titled Nintendo Entertainment System: NES Classic Edition in the United States and Nintendo Classic Mini: Nintendo Entertainment System in Europe and Australia.[68] The console includes 30 permanently inbuilt games from the vintage NES library, including the Super Mario Bros. and The Legend of Zelda series. The system features HDMI display output and a new replica controller, which can also connect to the Wii Remote for use with Virtual Console games. It was discontinued in North America on April 13, 2017, and worldwide on April 15, 2017.

On August 14, 1995, Nintendo discontinued the Nintendo Entertainment System in both North America and Europe.

The Famicom was originally discontinued in September 2003. Nintendo offered repair service for the Famicom in Japan until 2007.
See also: List of Nintendo Entertainment System games, List of Family Computer games, and List of Family Computer Disk System games

The Nintendo Entertainment System offered a number of groundbreaking titles. Super Mario Bros. pioneered side-scrollers while The Legend of Zelda helped popularize battery-backed save functionality.
Game Pak
Main article: Nintendo Entertainment System Game Pak
North American and PAL NES cartridges (or "Game Paks") are significantly larger than Japanese Famicom cartridges.

The NES uses a 72-pin design, as compared with 60 pins on the Famicom. To reduce costs and inventory, some early games released in North America were simply Famicom cartridges attached to an adapter to fit inside the NES hardware. Originally, NES cartridges were held together with five small slotted screws. Games released after 1987 were redesigned slightly to incorporate two plastic clips molded into the plastic itself, removing the need for the top two screws.

The back of the cartridge bears a label with handling instructions. Production and software revision codes were imprinted as stamps on the back label to correspond with the software version and producer. All licensed NTSC and PAL cartridges are a standard shade of gray plastic, with the exception of The Legend of Zelda and Zelda II: The Adventure of Link, which were manufactured in gold-plastic carts. Unlicensed carts were produced in black, robin egg blue, and gold, and are all slightly different shapes than standard NES cartridges. Nintendo also produced yellow-plastic carts for internal use at Nintendo Service Centers, although these "test carts" were never made available for purchase. All licensed US cartridges were made by Nintendo, Konami and Acclaim. For promotion of DuckTales: Remastered, Capcom sent 150 limited-edition gold NES cartridges with the original game, featuring the Remastered art as the sticker, to different gaming news agencies. The instruction label on the back included the opening lyric from the show's theme song, "Life is like a hurricane".

Japanese (Famicom) cartridges are shaped slightly differently. Unlike NES games, official Famicom cartridges were produced in many colors of plastic. Adapters, similar in design to the popular accessory Game Genie, are available that allow Famicom games to be played on an NES. In Japan, several companies manufactured the cartridges for the Famicom. This allowed these companies to develop their own customized chips designed for specific purposes, such as chips that increased the quality of sound in their games.
Third-party licensing
The Famicom Family mark started appearing in games and peripherals released from 1988 and onward that were approved by Nintendo for compatibility with official Famicom consoles and derivatives.

Nintendo's near monopoly on the home video game market left it with a degree of influence over the industry. Unlike Atari, which never actively courted third-party developers (and even went to court in an attempt to force Activision to cease production of Atari 2600 games), Nintendo had anticipated and encouraged the involvement of third-party software developers; strictly on Nintendo's terms. Some of the Nintendo platform-control measures were adopted by later console manufacturers such as Sega, Sony, and Microsoft, although not as stringent.

To this end, a 10NES authentication chip was placed in every console and another was placed in every officially licensed cartridge. If the console's chip could not detect a counterpart chip inside the cartridge, the game would not load. Nintendo portrayed these measures as intended to protect the public against poor-quality games, and placed a golden seal of approval on all licensed games released for the system.

Nintendo was not as restrictive as Sega, which did not permit third-party publishing until Mediagenic in late summer 1988. Nintendo's intention was to reserve a large part of NES game revenue for itself. Nintendo required that it be the sole manufacturer of all cartridges, and that the publisher had to pay in full before the cartridges for that game be produced. Cartridges could not be returned to Nintendo, so publishers assumed all the risk. As a result, some publishers lost more money due to distress sales of remaining inventory at the end of the NES era than they ever earned in profits from sales of the games. Because Nintendo controlled the production of all cartridges, it was able to enforce strict rules on its third-party developers, which were required to sign a contract by Nintendo that would obligate these parties to develop exclusively for the system, order at least 10,000 cartridges, and only make five games per year. A 1988 shortage of DRAM and ROM chips also reportedly caused Nintendo to only permit 25% of publishers' requests for cartridges. This was an average figure, with some publishers receiving much higher amounts and others almost none. GameSpy noted that Nintendo's "iron-clad terms" made the company many enemies during the 1980s. Some developers tried to circumvent the five game limit by creating additional company brands like Konami's Ultra Games label; others tried circumventing the 10NES chip.
Further information: § Unlicensed games

Nintendo was accused of antitrust behavior because of the strict licensing requirements. The United States Department of Justice and several states began probing Nintendo's business practices, leading to the involvement of Congress and the Federal Trade Commission (FTC). The FTC conducted an extensive investigation which included interviewing hundreds of retailers. During the FTC probe, Nintendo changed the terms of its publisher licensing agreements to eliminate the two-year rule and other restrictive terms. Nintendo and the FTC settled the case in April 1991, with Nintendo required to send vouchers giving a $5 discount off to a new game, to every person that had purchased a NES title between June 1988 and December 1990. GameSpy remarked that Nintendo's punishment was particularly weak giving the case's findings, although it has been speculated that the FTC did not want to damage the video game industry in the United States.

With the NES near its end of its life many third-party publishers such as Electronic Arts supported upstart competing consoles with less strict licensing terms such as the Sega Genesis and then the PlayStation, which eroded and then took over Nintendo's dominance in the home console market, respectively. Consoles from Nintendo's rivals in the post-SNES era had always enjoyed much stronger third-party support than Nintendo, which relied more heavily on first-party games.
Unlicensed games

Companies that refused to pay the licensing fee or were rejected by Nintendo found ways to circumvent the console's authentication system. Most of these companies created circuits that used a voltage spike to temporarily disable the 10NES chip. A few unlicensed games released in Europe and Australia came in the form of a dongle to connect to a licensed game, in order to use the licensed game's 10NES chip for authentication. To combat unlicensed games, Nintendo of America threatened retailers who sold them with losing their supply of licensed titles and multiple revisions were made to the NES PCBs to prevent unlicensed games from working.

Atari Games took a different approach with their line of NES products, Tengen. The company attempted to reverse engineer the lockout chip to develop its own "Rabbit" chip. Tengen also obtained a description of the lockout chip from the United States Patent and Trademark Office by falsely claiming that it was required to defend against present infringement claims. Nintendo successfully sued Tengen for copyright infringement. Tengen's antitrust claims against Nintendo were never decided.

Color Dreams produced Christian video games under the subsidiary name Wisdom Tree. It was never sued by Nintendo as the company probably feared a public relations backlash.
Further information: List of video game emulators § Nintendo Entertainment System

The NES can be emulated on many other systems, most notably the PC. The first emulator was the Japanese-only Pasofami. It was soon followed by iNES, which was available in English and was cross-platform, in 1996. It was described as being the first NES emulation software that could be used by a non-expert. NESticle, a popular MS-DOS emulator, was released on April 3, 1997. There have since been many other emulators. The Virtual Console for the Wii, Nintendo 3DS and Wii U also offers emulation of many NES games.
Game rentals

As the Nintendo Entertainment System grew in popularity and entered millions of American homes, some small video rental shops began buying their own copies of NES games, and renting them out to customers for around the same price as a video cassette rental for a few days. Nintendo received no profit from the practice beyond the initial cost of their game, and unlike movie rentals, a newly released game could hit store shelves and be available for rent on the same day. Nintendo took steps to stop game rentals, but didn't take any formal legal action until Blockbuster Video began to make game rentals a large-scale service. Nintendo claimed that allowing customers to rent games would significantly hurt sales and drive up the cost of games. Nintendo lost the lawsuit, but did win on a claim of copyright infringement. Blockbuster was banned from including original, copyrighted instruction booklets with their rented games. In compliance with the ruling, Blockbuster produced their own short instructions—usually in the form of a small booklet, card, or label stuck on the back of the rental box—that explained the game's basic premise and controls. Video rental shops continued the practice of renting video games and still do today.

There were some risks with renting cartridge-based games. Most rental shops did not clean the connectors and they would become dirty over time. Renting and using a cartridge with dirty connectors posed a problem for consoles, especially the Nintendo Entertainment System which was particularly susceptible to operation problems and failures when its internal connectors became dirty (see the Design flaws section below).

Although the Japanese Famicom, North American and European NES versions included essentially the same hardware, there were certain key differences among the systems.

The original Japanese Famicom was predominantly white plastic, with dark red trim. It featured a top-loading cartridge slot, grooves on both sides of the deck in which the hardwired game controllers could be placed when not in use, and a 15-pin expansion port located on the unit's front panel for accessories.

The original NES, meanwhile, featured a front-loading cartridge covered by a small, hinged door that can be opened to insert or remove a cartridge and closed at other times. It features a more subdued gray, black, and red color scheme. An expansion port was found on the bottom of the unit and the cartridge connector pinout was changed.

In the UK, Italy and Australia which share the PAL A region, two versions of the NES were released; the "Mattel Version" and "NES Version". When the NES was first released in those countries, it was distributed by Mattel and Nintendo decided to use a lockout chip specific to those countries, different from the chip used in other European countries. When Nintendo took over European distribution in 1990, it produced consoles that were then labelled "NES Version"; therefore, the only differences between the two are the text on the front flap and texture on the top/bottom of the casing.
The NES-101 control deck alongside its similarly redesigned NES-039 game controller.

In October 1993, Nintendo redesigned the NES to follow many of the same design cues as the newly introduced Super Nintendo Entertainment System and the Japanese Super Famicom. Like the SNES, the NES-101 model loaded cartridges through a covered slot on top of the unit replacing the complicated mechanism of the earlier design. For this reason the NES-101 is known informally as the "top-loader" among Nintendo fans.
The HVC-101 control deck alongside its similarly redesigned HVC-102 game controller.

In December 1993, the Famicom received a similar redesign. It also loads cartridges through a covered slot on the top of the unit and uses non-hardwired controllers. Because HVC-101 used composite video output instead of being RF only like the HVC-001, Nintendo marketed the newer model as the AV Famicom (AV仕様ファミコン Eibui Shiyō Famikon). Since the new controllers don't have microphones on them like the second controller on the original console, certain games such as the Disk System version of The Legend of Zelda and Raid on Bungeling Bay will have certain tricks that cannot be replicated when played on an HVC-101 Famicom without a modded controller. The HVC-101 Famicom is compatible with most NES controllers due to having the same controller port.[citation needed] In October 1987, Nintendo had also released a 3D graphic capable headset called the Famicom 3D System (HVC-031). This peripheral accessory was never released outside Japan.
Design flaws
The VCR-like loading mechanism of the NES led to problems over time. The design wore connector pins out quickly and could easily become dirty, resulting in difficulties with the NES reading game carts.

When Nintendo released the NES in the US, the design styling was deliberately different from that of other game consoles. Nintendo wanted to distinguish its product from those of competitors and to avoid the generally poor reputation that game consoles had acquired following the video game crash of 1983. One result of this philosophy was to disguise the cartridge slot design as a front-loading zero insertion force (ZIF) cartridge socket, designed to resemble the front-loading mechanism of a VCR. The newly designed connector worked quite well when both the connector and the cartridges were clean and the pins on the connector were new. Unfortunately, the ZIF connector was not truly zero insertion force. When a user inserted the cartridge into the NES, the force of pressing the cartridge down and into place bent the contact pins slightly, as well as pressing the cartridge’s ROM board back into the cartridge itself. Frequent insertion and removal of cartridges caused the pins to wear out from repeated usage over the years and the ZIF design proved more prone to interference by dirt and dust than an industry-standard card edge connector. These design issues were not alleviated by Nintendo’s choice of materials; the console slot nickel connector springs would wear due to design and the game cartridge copper connectors were also prone to tarnishing. Many players would try to alleviate issues in the game caused by this corrosion by blowing into the cartridges, then reinserting them, which actually hurt the copper connectors by speeding up the tarnishing.
The 10NES authentication chip contributed to the system's reliability problems. The circuit was ultimately removed from the remodeled NES 2.

The Famicom contained no lockout hardware and, as a result, unlicensed cartridges (both legitimate and bootleg) were extremely common throughout Japan and the Far East. The original NES (but not the top-loading NES-101) contained the 10NES lockout chip, which significantly increased the challenges faced by unlicensed developers. Tinkerers at home in later years discovered that disassembling the NES and cutting the fourth pin of the lockout chip would change the chip’s mode of operation from "lock" to "key", removing all effects and greatly improving the console’s ability to play legal games, as well as bootlegs and converted imports. NES consoles sold in different regions had different lockout chips, so games marketed in one region would not work on consoles from another region. Known regions are: USA/Canada (3193 lockout chip), most of Europe (3195), Asia (3196) and UK, Italy and Australia (3197). Since two types of lockout chip were used in Europe, European NES game boxes often had an "A" or "B" letter on the front, indicating whether the game is compatible with UK/Italian/Australian consoles (A), or the rest of Europe (B). Rest-of-Europe games typically had text on the box stating "This game is not compatible with the Mattel or NES versions of the Nintendo Entertainment System". Similarly, UK / Italy / Australia games stated "This game is only compatible with the Mattel or NES versions of the Nintendo Entertainment System".

Pirate cartridges for the NES were rare, but Famicom ones were common and widespread in Asia. Most were produced in Hong Kong or Taiwan, and they usually featured a variety of small (32k or less) games which were selected from a menu and bank switched. Some were also hacks of existing games (especially Super Mario Bros.), and a few were cartridge conversions of Famicom Disk System titles such as the Japanese SMB2.

Problems with the 10NES lockout chip frequently resulted in the console's most infamous problem: the blinking red power light, in which the system appears to turn itself on and off repeatedly because the 10NES would reset the console once per second. The lockout chip required constant communication with the chip in the game to work.[76] Dirty, aging and bent connectors would often disrupt the communication, resulting in the blink effect.[89] Alternatively, the console would turn on but only show a solid white, gray, or green screen. Users attempted to solve this problem by blowing air onto the cartridge connectors, inserting the cartridge just far enough to get the ZIF to lower, licking the edge connector, slapping the side of the system after inserting a cartridge, shifting the cartridge from side to side after insertion, pushing the ZIF up and down repeatedly, holding the ZIF down lower than it should have been, and cleaning the connectors with alcohol. These attempted solutions often became notable in their own right and are often remembered alongside the NES. Many of the most frequent attempts to fix this problem instead ran the risk of damaging the cartridge and/or system.[citation needed] In 1989, Nintendo released an official NES Cleaning Kit to help users clean malfunctioning cartridges and consoles.

With the release of the top-loading NES-101 (NES 2) toward the end of the NES's lifespan, Nintendo resolved the problems by switching to a standard card edge connector and eliminating the lockout chip. All of the Famicom systems used standard card edge connectors, as did Nintendo’s subsequent game consoles, the Super Nintendo Entertainment System and the Nintendo 64.

In response to these hardware flaws, "Nintendo Authorized Repair Centers" sprang up across the U.S. According to Nintendo, the authorization program was designed to ensure that the machines were properly repaired. Nintendo would ship the necessary replacement parts only to shops that had enrolled in the authorization program. In practice, the authorization process consisted of nothing more than paying a fee to Nintendo for the privilege. In a recent[when?] trend, many sites have sprung up to offer Nintendo repair parts, guides, and services that replace those formerly offered by the authorized repair centers.
Famicom 3D System

Nintendo released a 3D headset peripheral called Famicom 3D System for 3D stereoscopic entertainment. This was never released outside Japan, since it was an utter commercial failure, making gamers experience headaches and nausea.
Famicom Modem

Nintendo released a modem peripheral called Famicom Modem. This was not intended for children. Instead, adults would use it for gambling horse races, set stocking dates, use their bank, and more.
Technical specifications
The motherboard of the NES. The two largest chips are the Ricoh-produced CPU and PPU.

For its central processing unit (CPU), the NES uses an 8-bit microprocessor produced by Ricoh based on a MOS Technology 6502 core.

The NES contains 2 kB of onboard work RAM. A game cartridge may contain expanded RAM to increase this amount. The size of NES games varies from 8 kB (Galaxian) to 1 MB (Metal Slader Glory), but 128 to 384 kB was the most common.

The NES[94] uses a custom-made Picture Processing Unit (PPU) developed by Ricoh. All variations of the PPU feature 2 kB of video RAM, 256 bytes of on-die "object attribute memory" (OAM) to store the positions, colors, and tile indices of up to 64 sprites on the screen, and 28 bytes of on-die palette RAM to allow selection of background and sprite colors. The console's 2 kB of onboard RAM may be used for tile maps and attributes on the NES board and 8 kB of tile pattern ROM or RAM may be included on a cartridge. The system has an available color palette of 48 colors and 6 grays. Up to 25 simultaneous colors may be used without writing new values mid-frame: a background color, four sets of three tile colors and four sets of three sprite colors. The NES palette is based on NTSC rather than RGB values. A total of 64 sprites may be displayed onscreen at a given time without reloading sprites mid-screen. The standard display resolution of the NES is 256 horizontal pixels by 240 vertical pixels.

Video output connections varied from one model of the console to the next. The original HVC-001 model of the Family Computer featured only radio frequency (RF) modulator output. When the console was released in North America and Europe, support for composite video through RCA connectors was added in addition to the RF modulator. The HVC-101 model of the Famicom dropped the RF modulator entirely and adopted composite video output via a proprietary 12-pin "multi-out" connector first introduced for the Super Famicom/Super Nintendo Entertainment System. Conversely, the North American re-released NES-101 model most closely resembled the original HVC-001 model Famicom, in that it featured RF modulator output only. Finally, the PlayChoice-10 utilized an inverted RGB video output.

The stock NES supports a total of five sound channels, two of which are pulse channels with 4 pulse width settings, one is a triangle wave generator, another is a noise generator (often used for percussion), and the 5th one plays low-quality digital samples.

The NES supports expansion chips contained in certain cartridges to add sound channels and help with data processing. Developers can add these chips to their games, such as the Konami VRC6, Konami VRC7, Sunsoft 5B, Namco 163, and two more by Nintendo itself: the Nintendo FDS wave generator (a modified Ricoh RP2C33 chip with single-cycle wave table-lookup sound support), and the Nintendo Memory Management Controller 5 (MMC5).
Further information: Memory management controller
See also: List of Nintendo Entertainment System accessories
In addition to featuring a revised color scheme that matched the more subdued tones of the console itself, NES controllers could be unplugged. They nevertheless lacked the microphone featured in Famicom controllers.

The game controller used for both the NES and the Famicom featured an oblong brick-like design with a simple four button layout: two round buttons labeled "A" and "B", a "START" button and a "SELECT" button. Additionally, the controllers utilized the cross-shaped joypad, designed by Nintendo employee Gunpei Yokoi for Nintendo Game & Watch systems, to replace the bulkier joysticks on earlier gaming consoles’ controllers.

The original model Famicom featured two game controllers, both of which were hardwired to the back of the console. The second controller lacked the START and SELECT buttons, but featured a small microphone. Relatively few games made use of this feature. The earliest produced Famicom units initially had square A and B buttons.[95] This was changed to the circular designs because of the square buttons being caught in the controller casing when pressed down and glitches within the hardware causing the system to freeze occasionally while playing a game.

The NES dropped the hardwired controllers, instead featuring two custom 7-pin ports on the front of the console. Also in contrast to the Famicom, the controllers included with the NES were identical and swappable, and neither controller possessed the microphone that was present on the Famicom model. Both controllers included the START and SELECT buttons, allowing some NES localizations of games, such as The Legend of Zelda, to use the START button on the second controller to save the game without dying first. However, the NES controllers lacked the microphone, which was used on the Famicom version of Zelda to kill certain enemies.
The NES Zapper, a light gun accessory

A number of special controllers designed for use with specific games were released for the system, though very few such devices proved particularly popular. Such devices included, but were not limited to, the Zapper (a light gun), the R.O.B., and the Power Pad. The original Famicom featured a deepened DA-15 expansion port on the front of the unit, which was used to connect most auxiliary devices. On the NES, these special controllers were generally connected to one of the two control ports on the front of the console.

Nintendo also made two turbo controllers for the NES called NES Advantage and the NES Max. Both controllers had a Turbo feature, a feature where one tap of the button represented multiple taps. This feature allowed players to shoot much faster during shooter games. The NES Advantage had two knobs that adjusted the firing rate of the turbo button from quick to Turbo, as well as a "Slow" button that slowed down the game by rapidly pausing the game. The "Slow" button did not work with games that had a pause menu or pause screen and can interfere with jumping and shooting. The NES Max also had the Turbo Feature, but it was not adjustable, in contrast with the Advantage. It also did not have the "Slow" button. Its wing-like shape made it easier to hold than the Advantage and it also improved on the joystick. Turbo features were also featured on the NES Satellite, the NES Four Score, and the U-Force. Other accessories include the Power Pad and the Power Glove, which was featured in the movie The Wizard.

Near the end of the NES's lifespan, upon the release of the AV Famicom and the top-loading NES 2, the design of the game controllers was modified slightly. Though the original button layout was retained, the redesigned device abandoned the brick shell in favor of a dog bone shape. In addition, the AV Famicom joined its international counterpart and dropped the hardwired controllers in favor of detachable controller ports. The controllers included with the Famicom AV had cables which were 90 cm (3 feet) long, compared to the standard 180 cm (6 feet) of NES controllers.

The original NES controller has become one of the most recognizable symbols of the console. Nintendo has mimicked the look of the controller in several other products, from promotional merchandise to limited edition versions of the Game Boy Advance.
Japanese accessories
The Japanese Famicom has BASIC support with the Family BASIC keyboard.

A number of peripheral devices and software packages were released for the Famicom. Few of these devices were ever released outside Japan.

Family BASIC is an implementation of BASIC for the Famicom, packaged with a keyboard. Similar in concept to the Atari 2600 BASIC cartridge, it allows the user to program their own games, which can be saved on an included cassette recorder. Nintendo of America rejected releasing Famicom BASIC in the US because it did not think it fit their primary marketing demographic of children.

The Famicom Modem connected a Famicom to a now defunct proprietary network in Japan which provided content such as financial services. A dialup modem was never released for NES.
Family Computer Disk System
The Famicom Disk System was a peripheral available only for the Japanese Famicom that used games stored on "Disk Cards" with a 3" Quick Disk mechanism.
Main article: Family Computer Disk System
See also: Memory management controller § Famicom Disk System

In 1986, Nintendo released the Famicom Disk System (FDS) in Japan, a type of floppy drive that uses a single-sided, proprietary 5 cm (2") disk and plugs into the cartridge port. It contains RAM for the game to load into and an extra single-cycle wavetable-lookup sound chip. The disks were originally obtained from kiosks in malls and other public places where buyers could select a title and have it written to the disk. This process would cost less than cartridges and users could take the disk back to a vending booth and have it rewritten with a new game. The disks were used both for storing the game and saving progress and total capacity was 128k (64k per side).
Further information: Family Computer Disk System § Disk Writer and Disk Fax kiosks

A variety of games for the FDS were released by Nintendo (including some like Super Mario Bros. which had already been released on cartridge) and third party companies such as Konami and Taito. A few unlicensed titles were made as well. Its limitations became quickly apparent as larger ROM chips were introduced, allowing cartridges with greater than 128k of space. More advanced memory management chips (MMC) soon appeared and the FDS quickly became obsolete. Nintendo also charged developers considerable amounts of money to produce FDS games, and many refused to develop for it, instead continuing to make cartridge titles. Many FDS disks have no dust covers (except in some unlicensed and bootleg variants) and are easily prone to getting dirt on the media. In addition, the drive uses a belt which breaks frequently and requires invasive replacement. After only two years, the FDS was discontinued, although vending booths remained in place until 1993 and Nintendo continued to service drives, and to rewrite and offer replacement disks until 2003.

Nintendo of America initially planned to bring the FDS to the United States, but rejected the idea after considering the numerous problems encountered with them in Japan. Many FDS games such as Castlevania, Zelda, and Bubble Bobble were sold in the US as cartridge titles, with simplified sound and the disk save function replaced by passwords or battery save systems.
Hardware clones
Pirated clones of NES hardware remained in production for many years after the original had been discontinued. Some clones play cartridges from multiple systems, such as this FC Twin that plays NES and SNES games.
Main article: Nintendo Entertainment System hardware clone

A thriving market of unlicensed NES hardware clones emerged during the climax of the console's popularity. Initially, such clones were popular in markets where Nintendo never issued a legitimate version of the console. In particular, the Dendy (Russian: Де́нди), an unlicensed hardware clone produced in Taiwan and sold in the former Soviet Union, emerged as the most popular video game console of its time in that setting and it enjoyed a degree of fame roughly equivalent to that experienced by the NES/Famicom in North America and Japan. A Famicom clone was marketed in Argentina under the name of "Family Game", resembling the original hardware design. The Micro Genius (Simplified Chinese: 小天才) was marketed in Southeast Asia as an alternative to the Famicom; Samurai was the popular PAL alternative to the NES; and in Central Europe, especially Poland, the Pegasus was available. Samurai was also available in India in early 90s which was the first instance of console gaming in India.
The RetroUSB AVS, an FPGA-based hardware clone of the NES that outputs 720p via HDMI.

The unlicensed clone market has flourished following Nintendo's discontinuation of the NES. Some of the more exotic of these resulting systems have gone beyond the functionality of the original hardware and have included variations such as a portable system with a color LCD (e.g. PocketFami). Others have been produced with certain specialized markets in mind, such as an NES clone that functions as a rather primitive personal computer, which includes a keyboard and basic word processing software. These unauthorized clones have been helped by the invention of the so-called NES-on-a-chip.

As was the case with unlicensed software titles, Nintendo has typically gone to the courts to prohibit the manufacture and sale of unlicensed cloned hardware. Many of the clone vendors have included built-in copies of licensed Nintendo software, which constitutes copyright infringement in most countries.

Although most hardware clones were not produced under license by Nintendo, certain companies were granted licenses to produce NES-compatible devices. The Sharp Corporation produced at least two such clones: the Twin Famicom and the SHARP 19SC111 television. The Twin Famicom was compatible with both Famicom cartridges and Famicom Disk System disks. It was available in two colors (red and black) and used hardwired controllers (as did the original Famicom), but it featured a different case design. The SHARP 19SC111 television was a television which included a built-in Famicom. A similar licensing deal was reached with Hyundai Electronics, who licensed the system under the name Comboy in the South Korean market. This deal with Hyundai was made necessary because of the South Korean government's wide ban on all Japanese "cultural products", which remained in effect until 1998 and ensured that the only way Japanese products could legally enter the South Korean market was through licensing to a third-party (non-Japanese) distributor (see also Japan–Korea disputes).
NES Test Station
The NES Test station (Lower Left), SNES counter tester (Lower Right), SNES test cart (Upper Right), And the original TV that came with the unit (Upper Left).

The NES Test Station was a diagnostics machine for the Nintendo Entertainment System introduced in 1988.

It was a NES-based unit designed for testing NES hardware, components and games. It was only provided for use in World of Nintendo boutiques as part of the Nintendo World Class Service program. Visitors were to bring items to test with the station, and could be assisted by a store technician or employee.

The NES Test Station's front features a Game Pak slot and connectors for testing various components (AC adapter, RF switch, Audio/Video cable, NES Control Deck, accessories and games), with a centrally-located selector knob to choose which component to test. The unit itself weighs approximately 11.7 pounds without a TV. It connects to a television via a combined A/V and RF Switch cable. By actuating the green button, a user can toggle between an A/V Cable or RF Switch connection. The television it is connected to (typically 11" to 14") is meant to be placed atop it.

At the front of the Test Station are three colored switches, from left to right: a green switch for alternating between A/V and RF connections when testing an NES Control Deck, a blue Reset switch, and an illuminated red Power switch. The system can test:
NES test station AC adapter Pass or Fail test demonstration.

    Game Paks (When set to this, the test station would run like a normal NES.)
    Control Deck and Accessories (NES controllers, the NES Zapper, R.O.B. and Power Pad)
    AV Cables
    AC Adapters
    RF Switches

Upon connecting an RF, AV, or AC adapter to the test station, the system displays a 'Pass' or 'Fail' result.

There was a manual included with the test station to help the user understand how to use the equipment, or how to make repairs. The manual came in a black binder with a Nintendo World Class Service logo on the front. Nintendo ordered the older manuals destroyed when an updated manual was issued, due to the manuals' confidential content.

In 1991, Nintendo provided an add-on called the "Super NES Counter Tester" that tests Super Nintendo components and games. The SNES Counter Tester is a standard SNES on a metal fixture with the connection from the back of the SNES re-routed to the front of the unit. These connections may be made directly to the test station or to the TV, depending on what is to be tested.

Complete Game list Below:

Title    ID    Release    Pub/Dev
$1,000,000 Kid: Maboroshi no Teikohen         01/06/1989    Sofel
'89 Dennou Kyuusei Uranai    IPC-J1    12/10/1988    Jingukan
10-Yard Fight    IF-02    08/30/1985    Irem
19    SFC-NEU    03/04/1988    Soft Pro International
1942    CAP-19, 01    12/11/1985    Capcom
1943: The Battle of Valhalla    CAP-43    06/20/1988    Capcom
1999: Hore, Mitakotoka! Seikimatsu    CDS-CS    09/18/1992    C-Dream
2010    STE-20    08/08/1990    Capcom
4-nin Uchi Mahjong    HVC-FJ    11/02/1984    Nintendo
8 Eyes    KKS-8E, 03    09/27/1988    Seta
Title    ID    Release    Pub/Dev
A Ressha de Ikou    PHF-IX    08/21/1991    Pony Canyon
A Week of Garfield    TCC-VG    04/07/1989    Towa Chiki
Aa Yakyuu Jinsei Icchokusen    SAC-YA    12/25/1992    Sammy
Abadox: Jigoku no Inner Wars         12/15/1989    Natsume
Abarenbou Tengu    MDC-51    12/14/1990    Meldac
Aces: Iron Eagle III    PAC-99    08/07/1992    Pack-In-Video
Adian no Tsue    SSD-ADA    12/12/1986    Sunsoft / Ask
Adventures of Lolo    HAL-A4    01/06/1990    HAL Laboratory
Adventures of Lolo II    HAL-QL    12/26/1990    HAL Laboratory
After Burner    SUN-AFB-6200    03/30/1989    Sunsoft
Ai Sensei no O-Shi-E-Te: Watashi no Hoshi         03/26/1993    
Ai Senshi Nicole    KDS-AIN    04/24/1987    Konami
Aigiina no Yogen: From the Legend of Balubalouk    VIC-AY    11/21/1986    Vic Tokai
Air Fortress    HAL-AI    08/17/1987    HAL Laboratory
Airwolf    KYG-AX    12/24/1988    Kyugo
Akagawa Jirou no Yuurei Ressha    KIN-YU    02/08/1991    King Records
Akai Yousai    KDS-AKA    05/02/1988    Konami
Akara Senki Raijin    SQF-RJN    1988    Square Soft / Microcabin
Akira    21    12/24/1988    Taito
Akuma no Shoutaijou    KSC-UV    09/29/1989    Kemco / Icom Simulations
Akuma-kun: Makai no Wana    BA-AKUMA    02/24/1990    Bandai
Akumajou Densetsu    RC845    12/22/1989    Konami / Konami
Akumajou Dracula    KDS-AKM    09/26/1986    Konami / Konami
Akumajou Dracula    RV003    02/05/1993    Konami
Akumajou Dracula II: Noroi no Fuuin    KDS-DRK    08/28/1987    Konami
Akumajou Special: Boku Dracula-kun    RC847    10/19/1990    Konami
Alien Syndrome         12/02/1988    Sunsoft
All Night Nippon Super Mario Bros.    ANN-NSM    1986    Nintendo / Nippon Broadcasting
All One    GTS-ALC    02/22/1991    Tokuma Shoten
America Oudan Ultra Quiz: Shijou Saidai no Tatakai    TOM-1U    11/29/1991    Tomy
American Dream    CDS-A7    09/23/1989    C-Dream
American Football: Touchdown Fever    KAC-T7    11/11/1988    K. Amusement
Ankoku Shinwa: Yamato Takeru Densetsu    TKS-G6    03/24/1989    Tokyo Shoseki
Antarctic Adventure    RC804    04/22/1985    Konami
Ao no Senritsu    GAT-TIT    07/24/1987    Gakken
Aoki Ookami to Shiroki Mejika: Genchou Hishi    KOE-GG    03/25/1993    Koei
Aoki Ookami to Shiroki Mejika: Genghis Khan    KOE-GX    04/20/1989    Koei
Appletown Monogatari: Little Computer People    SQF-APT    04/03/1987    DOG / Square Soft
Arabian Dream Scheherazade    CBF-AS    09/03/1987    Culture Brain
Arctic: Active Rail Playing Game    PNF-A9    02/23/1990    Pony Canyon
Argos no Senshi: Hachamecha Daishingeki    TCF-AH    04/17/1987    Tecmo
Argus    JF-07    04/17/1986    Jaleco
Arkanoid    TFC-AN, 10    12/26/1986    Taito
Arkanoid II    TFC-ANII    03/08/1988    Taito
Armadillo    IGS-9T    08/09/1991    IGS
Armed Dragon Fantasy Villgust         07/30/1993    Angel / Plex
Artelius    NBF-AU    11/13/1987    Nichibutsu
Arumana no Kiseki    KDS-ARM    08/11/1987    Konami
Asmik-kun Land    ASM-YI    12/20/1991    Asmik
Aso Maze         10/28/1988    Taito
ASO: Armored Scrum Object    SFX-AO    09/03/1986    SNK Electronics
Aspic: Majaou no Noroi    BTC-ASP    03/31/1988    Bothtec
Astro Fang: Super Machine    WAV-E1    10/26/1990    A-Wave
Astro Robo SASA    HSP-01    08/09/1985    ASCII / Mass Tael
Asumitsu Land         1991    Asmik
Athena    SFX-AT    06/05/1987    SNK Electronics
Atlantis no Nazo    SUN-ATL-4900    04/17/1986    Sunsoft
Attack Animal Gakuen    PNF-AA (R55V5913)    12/26/1987    Pony Canyon
Title    ID    Release    Pub/Dev
B-Wings    DFC-BW    06/03/1986    Data East
Babel no Tou    16    07/18/1986    Namco
Backgammon    FMC-BAG    10/25/1990    Nintendo
Baken Hisshou Gaku: Gate In    KAC-3F    05/25/1990    K. Amusement
Bakushou! Ai no Gekijou    CDS-IA    12/29/1990    Coconuts
Bakushou! Star Monomane Shitennou    PAC-8M    09/14/1990    Pack-In-Video
Bakushou!! Jinsei Gekijou    TFC-BZG-5900-23    03/17/1989    Taito
Bakushou!! Jinsei Gekijou 2    TFC-BJ2, 35    03/22/1991    Taito
Bakushou!! Jinsei Gekijou 3    TFC-BJIII-6400-40    12/20/1991    Taito
Bakutoushi Patton-kun    SFC-PAT    08/05/1988    Soft Pro International
Ballblazer    PNF-BZ    03/04/1988    Activision
Balloon Fight    HVC-BF    01/22/1985    Nintendo
Baltron    TDF-BT    03/19/1986    Toei Animation
Banana    VFR-B1    09/08/1986    Victor Musical
Bananan Ouji no Daibouken         12/20/1991    Takara
Barcode World    SUN-BBW-7200    12/18/1992    Sunsoft / Epoch
Bard's Tale II, The: The Destiny Knight    PNF-4I (R70V5940)    01/25/1992    Pony Canyon
Bard's Tale, The: Tales of the Unknown    PNF-ET (R68V5935)    12/21/1990    Pony Canyon
Baseball    HVC-BA    12/07/1983    Nintendo
Baseball    FMC-BAS    02/21/1986    Nintendo
Baseball Fighter         07/05/1991    Vap
Baseball Star: Mezase Sankanou    SFX-B9    05/19/1989    SNK Electronics
Batman    SUN-BAT-6200    12/22/1989    Sunsoft
Batsu & Terii: Makyou no Tetsujin Race    USE-BC    07/22/1987    Use
Battle Baseball    BAP-1Z    02/19/1993    Banpresto
Battle City    NBC-4500, 09    09/09/1985    Namco
Battle Fleet    NAM-FBF-5900    06/22/1990    Namco
Battle Formula    TEC-5U    09/27/1991    Sunsoft / Tokai Engineering
Battle Rush         11/13/1993    Bandai
Battle Stadium: Senbatsu Pro Yakyuu    IGS-X8    12/20/1990    IGS
Battle Storm    YZW-9Y    12/21/1991    Party Room 21
Battletoads    NCS-8T    12/20/1991    NCS / Masiya
Be-Bop High School: Koukousei Gokuraku Densetsu    DFC-EP    03/30/1988    Data East
Best Keiba: Derby Stallion    HSP-46    12/21/1991    ASCII
Best Play Baseball Special, The    HSP-11    07/15/1988    ASCII
Best Play Pro Yakyuu    HSP-11    07/15/1988    ASCII
Best Play Pro Yakyuu '90, The    HSP-36    12/13/1990    ASCII
Best Play Pro Yakyuu II, The    HSP-33    03/30/1990    ASCII
Best Play Pro Yakyuu Special, The    HSP-BS    10/16/1992    ASCII
Big Challenge! Dogfight Spirit    JDF-DFS    10/21/1988    Jaleco
Big Challenge! Go! Go! Bowling    JDF-GGB    06/23/1989    Jaleco
Big Challenge! Gun Fighter    JDF-GNF    03/28/1989    Jaleco
Big Challenge! Judou Senshuken    JDF-CJS    08/10/1988    Jaleco
Bikkuri Nekketsu Shin Kiroku! Harukanaru Kin Medal    TJC-NK    06/26/1992    Technos Japan
Bikkuriman World: Gekitou Sei Senshi    HVC-V3    07/27/1990    Nintendo
Binary Land    HFC-BI    12/19/1985    Hudson Soft / Momo
Bio Miracle Bokutte Upa    RV102    02/26/1993    Konami
Bio Miracle Bokutte Upa    KDS-BOK    04/22/1988    Konami
Bio Senshi Dan: Increaser tono Tatakai    JF-14    09/22/1987    Jaleco
Bird Week    TFS-BK    06/03/1986    Toemiland / Toshiba EMI / Lenar
Black Bass II, The    GAM-22    10/18/1988    Hot-B
Black Bass, The    GAM-BO    02/06/1987    Game Arts
Block Set    HVC-BL    07/26/1985    Nintendo
Blodia Land: Puzzle Quest    TKS-XF    08/11/1990    Tonkin House
Bloody Warriors: Shan-Go no Gyakushuu    TDF-94    10/19/1990    Toei Animation
Blue Marlin, The    GAM-8N    12/27/1991    Hot-B
Bokosuka Wars    HSP-04    12/14/1985    ASCII
Bomber King    HFC-BX    08/07/1987    Hudson Soft
Bomberman    HFC-BMD    04/24/1990    Hudson Soft
Bomberman    HFC-BM    12/19/1985    Hudson Soft / Momo
Bomberman II    HFC-2X    06/28/1991    Hudson Soft
Booby Kids    NBF-BB    07/10/1987    Nichibutsu
Boulder Dash    DFC-XB    03/23/1990    Data East
Breeder    SFC-BRE    12/17/1986    Soft Pro International
Bubble Bobble    TFD-BUB    10/30/1987    Taito / Taito
Bubble Bobble 2    TFC-BB    03/05/1993    Taito
Bucky O'Hare    KDS-1V    01/31/1992    Konami
Buggy Popper    DFC-BP    10/08/1986    Data East
Burai Fighter    DTF-5F    07/20/1990    Taito / Taxan U.S.A.
BurgerTime         09/23/1988    Data East
BurgerTime    11    11/27/1985    Namco
Business Wars         01/24/1992    Hect
Title    ID    Release    Pub/Dev
Cadillac    HCT-C5    02/02/1990    Hect
Capcom Barcelona '92    CAP-1N    06/05/1992    Capcom
Captain Ed    CBS-ED    08/25/1989    CBS/Sony Group
Captain Saver    TFC-CS    09/29/1992    Taito
Captain Silver    GTS-CK    12/16/1988    Tokuma Soft / Data East
Captain Tsubasa    TCF-TP, 06    04/28/1988    Tecmo
Captain Tsubasa II: Super Striker    TCF-T6, 11    07/20/1990    Tecmo
Casino Derby    YZW-KD    03/19/1993    Party Room 21
Castle Excellent    HSP-05    11/28/1986    ASCII
Castle Quest    HFC-V4    05/18/1990    Hudson Soft
Chack 'n Pop    2    05/24/1985    Taito
Challenger    HFC-CH    10/15/1985    Hudson Soft / Momo
Championship Bowling    ATH-8B    02/08/1991    Athena
Championship Lode Runner    HFC-CR    04/17/1985    Hudson Soft
Chaos World    NAT-1W    10/25/1991    Natsume
Chester Field: Ankoku Shin e no Chousen    VIC-CF    07/30/1987    Vic Tokai
Chibi Maruko-chan: Uki Uki Shopping    NAM-FCM-5800    10/04/1991    Namco
Chiisana Obake: Acchi Kocchi Socchi         12/04/1992    Vap
Chikichiki Machine Mou Race         12/25/1991    Atlus
Chip N' Dale's Rescue Rangers    CAP-JD    06/08/1990    Capcom
Chip N' Dale's Rescue Rangers 2         12/10/1993    Capcom
Chiteisenku Bazolder         11/15/1991    Sofel
Chiteitairiku Orudola    SSD-ORD    03/27/1987    Sunsoft
Chiyonofuji no Ooichou    FAC-EJ    12/07/1990    Face
Choplifter    JF-08    06/26/1986    Jaleco
Chou Jinrou Senki: Warwolf    TFC-W8    06/28/1991    Takara
Chou Wakusei Senki: Metafight    TEC-MF    06/17/1988    Sunsoft / Tokai Engineering
Choujikuu Yousai Macross    NAM-NMR-4500    12/10/1985    Namco
Choujin Sentai Jetman    ANG-OY    12/21/1991    Angel
Choujin: Ultra Baseball    CBF-UB    10/27/1989    Culture Brain
Chuka Taisen    DTF-CW, 27    09/22/1989    Taito
Chuugoku Janshi Story: Tonpuu    NAT-T8    12/23/1989    Natsume
Chuugoku Senseijutsu    SAN-CQ    11/29/1988    Jaleco
Circus Charlie    SFC-CC    03/04/1986    Soft Pro International / Konami
City Adventure Touch: Mystery of Triangle    THF-TU    03/14/1987    Toho
City Connection    JF-05    09/27/1985    Jaleco
Cleopatra no Mahou    SQF-CLO    07/24/1987    DOG
Clox    GTS-CXD    04/19/1991    Tokuma Shoten
Clu Clu Land    HVC-CL    11/22/1984    Nintendo
Clu Land: Welcome to New Cluclu Land    FMC-CLD    04/28/1992    Nintendo
Cobra Command    DFC-CN    10/21/1988    Data East
Cocona World    SFL-CCN    04/10/1987    Sofel
Cocoron    TKR-8C    05/03/1991    Takeru
Columbus: Ougon no Yoake         11/20/1992    Tomy
Conflict    VIC-C3    12/01/1989    Vic Tokai
Contra    RC826    02/09/1988    Konami / Konami
Cosmic Epsilon    ASM-EO    11/24/1989    Asmik
Cosmic Wars    KDS-CJ    08/04/1989    Konami
Cosmo Genesis    HSP-06    12/23/1986    ASCII
Cosmo Police Galivan    NBF-GV    06/03/1988    Nichibutsu
Crayon Shin-chan: Ora to Poi Poi    BA-SHINCHAN    08/27/1993    Bandai
Crazy Climber    NBF-CY    12/26/1986    Nichibutsu
Crisis Force    RC856    08/27/1991    Konami
Cross Fire    KYG-C9    11/02/1990    Kyugo
Curotsukusu         1991    Tokuma Shoten
Cycle Race Roadman: Gekisou!! Nihon Isshuu 4000km    TKS-G7    12/17/1988    Tokyo Shoseki
Title    ID    Release    Pub/Dev
Dai Kaijuu: Deburas    DFC-24    12/21/1990    Data East
Dai Meiro: Meikyuu no Tatsujin    EPO-E7    11/30/1990    Epoch
Dai-2-ji Super Robot Taisen    BAP-N9    12/19/1991    Banpresto
Daikoukai Jidai    KOE-QK    03/15/1991    Koei
Daiku no Gen-san    IF-24, TIX-59    11/15/1991    Irem
Daiku no Gen-san 2: Akage no Dan no Gyakushuu    IF-29    10/22/1993    Irem
Daisenryaku    BTC-DY    10/11/1988    Bothtec
Daiva: Imperial of Nirsartia    TFS-DV    12/05/1986    Toemiland / Toshiba EMI
Dandy: Zeuon no Fukkatsu    PNF-DAN    10/21/1988    Activision
Dark Lord    DFC-25    02/08/1991    Data East
Dash Yarou    VIS-5D    06/15/1990    Visco
Datsugoku    KAC-P7    06/30/1989    K. Amusement
De-Block    ATH-9L    08/09/1991    Athena
Dead Fox    CAP-VP    02/23/1990    Capcom
Dead Zone    SSD-DZN    11/20/1986    Sunsoft
Deep Dungeon III: Yuushi e no Tabi    SQF-UT    05/13/1988    Humming Bird Soft
Deep Dungeon IV: Kuro no Youjutsushi    ASM-4D    04/06/1990    Asmik / Humming Bird Soft
Deep Dungeon: Madousenki    SQF-DPD    12/19/1986    Humming Bird Soft
Deja Vu: Akumu wa Hotouni Yatte Raita    KSC-DG    11/22/1988    Icom Simulations / Kemco
Dengeki Big Bang!    VIC-B6    01/27/1989    Vic Tokai
Densen Rundesu         03/06/1992    Takara
Densetsu no Kishi: Elrond    NMK-ER    07/15/1988    Jaleco / KK N.M.K.
Derby Stallion: Zenkokuban    HSP-46    08/29/1992    ASCII
Devil Man    NAM-DM-5500    04/25/1989    Namco
Devil World    HVC-DD    10/05/1984    Nintendo
Dezaemon: Desiger Yousei Soft         09/13/1991    Athena
Die Hard    PAC-57    07/19/1991    Pack-In-Video
Dig Dug         07/20/1990    Namco
Dig Dug    NDD-4500, 06    06/04/1985    Namco
Dig Dug II    14    04/18/1986    Namco
Dig Dug II         08/31/1990    Namco
Dirty Pair: Project Eden    BAN-DPR    03/28/1987    Bandai
Doki! Doki! Yuuenchi: Crazyland Daisakusen    VAP-VO    08/09/1991    Vap / Vap
Dokuganryuu Masamune    NAM-DG-5500    04/05/1988    Namco
Don Doko Don    TFC-DD    03/09/1990    Taito
Don Doko Don 2    41    01/31/1992    Taito
Donald Duck    KSC-WS    09/22/1988    Kemco / Kemco
Donald Land    DFC-DX    01/29/1988    Data East
Donkey Kong    HVC-DK    07/15/1983    Nintendo
Donkey Kong    FMC-DKD    04/08/1988    Nintendo
Donkey Kong 3    HVC-DT    07/04/1984    Nintendo
Donkey Kong Jr.    FMC-JRD    07/19/1988    Nintendo
Donkey Kong Jr.    HVC-JR    07/15/1983    Nintendo
Donkey Kong Jr. / Jr. Sansuu Lesson    HVC-SL    1983    Sharp
Donkey Kong Jr. no Sansuu Asobi    HVC-CA    12/12/1983    Nintendo
Door Door    EFC-DR    07/18/1985    Enix
Doraemon    HFC-DO    12/12/1986    Hudson Soft
Doraemon: Gigazombie no Gyakushuu    EPO-E5    09/14/1990    Epoch
Doremikko    KDS-DRE, RJ250    12/04/1987    Konami
Double Dragon    TJC-WD    04/08/1988    Technos Japan
Double Dragon II: The Revenge    TJC-W2    12/22/1989    Technos Japan
Double Dragon III: The Rosetta Stone    TJC-ZW    02/22/1991    Technos Japan
Double Moon Densetsu    NCS-1T    10/30/1992    NCS / Masiya
Dough Boy    KSC-DB    12/11/1985    Kemco / Synapse
Downtown Nekketsu Koushinkyoku: Soreyuke Daiundoukai    TJC-UH    10/12/1990    Technos Japan
Downtown Nekketsu Monogatari    TJC-DN    04/25/1989    Technos Japan
Downtown Special: Kunio-kun no Jidaigeki Dayo Zenin Shuugou!    TJC-J6    07/26/1991    Technos Japan
Dr. Chaos         06/19/1987    Pony Canyon
Dr. Chaos: Jigoku no Tobira    PNF-DRC    06/19/1987    Pony Canyon
Dr. Mario    HVC-VU    07/27/1990    Nintendo
Dragon Ball 3: Gokuu Den    BA-DB3    10/27/1989    Bandai
Dragon Ball Z Gaiden: Saiyajin Zetsumetsu Keikaku    BA-DBZ4    08/06/1993    Bandai
Dragon Ball Z II: Gekishin Freeza!!    BA-DBZ2    08/10/1991    Bandai
Dragon Ball Z III: Ressen Jinzou Ningen    BA-DBZ3    08/07/1992    Bandai
Dragon Ball Z: Gekitou Tenkaichi Budoukai         12/29/1992    Bandai
Dragon Ball Z: Kyoushuu! Saiyajin    BA-DBZ    10/27/1990    Bandai
Dragon Ball: Dai Maou Fukkatsu    BA-DB2    08/12/1988    Bandai
Dragon Ball: Shen Long no Nazo    BA-DRA    11/27/1986    Bandai
Dragon Buster    NAM-DB-4900    01/07/1987    Namco
Dragon Buster II: Yami no Fuuin    NAM-DBII-5200    04/27/1989    Namco
Dragon Fighter    TCC-1D    08/10/1990    Towa Chiki
Dragon Ninja    NAM-DN-5800    07/14/1989    Namco
Dragon Quest    EFC-DQ    05/27/1986    Enix
Dragon Quest II: Akuryou no Kamigami    EFC-D2    01/26/1987    Enix
Dragon Quest III: Soshite Densetsu e...    EFC-D3    02/10/1988    Enix
Dragon Quest IV: Michibikareshi Mono-tachi    EFC-D4    02/11/1990    Enix
Dragon Scroll: Yomigaerishi Maryuu    KON-RC823    12/04/1987    Konami
Dragon Slayer IV: Drasle Family    NAM-DS4-4900    07/17/1987    Namco
Dragon Spirit: Aratanaru Densetsu    NAM-DS-5200    04/14/1989    Namco
Dragon Unit    ATH-ZX    02/27/1990    Athena
Dragon Wars    KSC-Z9    08/09/1991    Kemco
Dragon's Lair    ESF-IP    09/20/1991    Epic/Sony Records
Dragons of Flame, Advanced Dungeons & Dragons    PNF-OF    02/21/1992    Pony Canyon
Dream Master    NAM-FPZ-5800    09/22/1992    Namco / Prism Zone
Druid: Kyoufu no Tobira    JFD-DRD    03/03/1988    Jaleco
Duck Hunt    HVC-DH    04/21/1984    Nintendo
Duck Tales 2    CAP-DW    04/23/1993    Capcom
Dungeon & Magic: Sword of the Element    NAT-DM    11/10/1989    Natsume
Dungeon Kid    BTC-7D    08/31/1990    Quest
Dynamite Batman    SUN-DBT-6500    12/20/1991    Sunsoft
Dynamite Bowl    TFS-DL    05/24/1987    Toemiland
Title    ID    Release    Pub/Dev
Egger Land: Meikyuu no Fukkatsu    HAL-EG    08/09/1988    HAL Laboratories
Eggerland    HAL-EGL    01/29/1987    HAL Laboratory
Eggerland: Souzou heno Tabidachi         08/20/1988    HAL Laboratory
Egypt    HUM-E9    05/31/1991    Human / Human Creative
Electrician    KSC-ELC    12/26/1986    Kemco
Elevator Action    TF-4900, 04    06/28/1985    Taito
Elysion    TKS-G4    04/28/1988    Tokyo Shoseki
Emo Yan no 10 Bai Pro Yakyuu    HTC-IB    12/19/1989    Hect
Erika to Satoru no Yume Bouken    NAM-YB-4900    09/27/1988    Namco
Erunaaku no Zaihou    TCC-EL    08/10/1987    Towa Chiki
Esper Bouken Tai    JF-15    10/13/1987    Jaleco
Esper Dream    KDS-ESP    02/20/1987    Konami
Esper Dream 2: Aratanaru Tatakai    RC861    06/26/1992    Konami
Excitebike    HVC-EB    11/30/1984    Nintendo
Exciting Baseball    KDS-EBS    12/08/1987    Konami
Exciting Basket    KDS-EKB    07/24/1987    Konami
Exciting Billiard    KDS-EKS    06/26/1987    Konami
Exciting Boxing    RC250    12/16/1987    Konami
Exciting Rally    VRE-E2    04/24/1992    Kaken
Exciting Soccer: Konami Cup    KDS-ESC    02/16/1988    Konami
Exed Exes    GTS-EE    11/21/1985    Tokuma Shoten / Capcom
Exerion    JF-01    02/11/1985    Jaleco
Title    ID    Release    Pub/Dev
F-1 Sensation    KDS-FE    01/29/1993    Konami
F1 Circus    NBF-7F    02/07/1992    Nichibutsu
F1 Race    HVC-FR    11/02/1984    Nintendo
Fairytale    SFC-FYT    04/28/1989    Soft Pro International
Falsion    KDS-FAL    10/21/1987    Konami
Famicom Grand Prix II: 3D Hot Rally    FSC-TDRE    04/14/1988    Nintendo
Famicom Grand Prix: F1 Race    FSC-FRGE    10/30/1987    Nintendo
Famicom Igo Nyumon         11/29/1991    I'Max
Famicom Jump II: Saikyou no 7 Nin    BA-FJ2    12/02/1991    Bandai
Famicom Jump: Eiyuu Retsuden    BA-FJ    02/15/1989    Bandai
Famicom Meijin Sen    SFX-MQ    09/02/1988    CNK
Famicom Mukashi Banashi Shin Onigashima Kouhen    FMC-ON1    09/30/1987    Nintendo
Famicom Mukashi Banashi Shin Onigashima Zenpen    FMC-ON2    09/04/1987    Nintendo
Famicom Mukashi Banashi Yuuyuuki Kouhen    FMC-UU1    11/14/1989    Nintendo
Famicom Mukashi Banashi Yuuyuuki Zenpen    FMC-UU2    10/14/1989    Nintendo
Famicom Shogi: Ryuousen         02/15/1991    I'Max
Famicom Tanteikurabu II: Ushiro ni Tatsu Shoujo Kouhen    FMC-TC3    06/30/1989    Nintendo
Famicom Tanteikurabu II: Ushiro ni Tatsu Shoujo Zenpen    FMC-TC4    05/23/1989    Nintendo
Famicom Tanteikurabu: Kieta Koukeisha Kouhen    FMC-TC1    06/14/1988    Nintendo
Famicom Tanteikurabu: Kieta Koukeisha Zenpen    FMC-TC2    1988    Nintendo
Famicom Wars    HVC-FW    08/12/1988    Nintendo / Intelligent Systems
Famicom Yakyuu Ban    EPO-EY    12/15/1989    Epoch
Family BASIC    HVC-BS    06/21/1984    Nintendo
Family BASIC v3.0    HVC-VT    02/21/1985    Nintendo / Sharp
Family Block    ATH-4T    04/12/1991    Athena
Family Boxing    NAM-FB-4900    06/19/1987    Namco
Family Circuit    NAM-FC-3900    01/06/1988    Namco
Family Circuit '91    NAM-FC91-7800    07/19/1991    Namco
Family Composer    TKS-FC0    10/30/1987    Tokuma Shoten
Family Jockey    NAM-FJ-3900    04/24/1987    Namco
Family Mahjong    NAM-FM-3900    08/11/1987    Namco
Family Mahjong II: Shanghai e no Michi    NAM-FMII-4900    11/25/1988    Namco
Family Pinball    NAM-FP-4900    03/24/1989    Namco / Artman
Family Quiz: 4-nin wa Rival    ATH-FQ    11/16/1988    Athena
Family Tennis    NAM-FT-3900    12/11/1987    Namco
Family Trainer 1: Athletic World    1    11/12/1986    Bandai
Family Trainer 2: Running Stadium    2    12/23/1986    Bandai
Family Trainer 3: Aerobics Studio    3    02/26/1987    Bandai
Family Trainer 4: Jogging Race    4    05/28/1987    Bandai
Family Trainer 5: Meiro Daisakusen    5    07/31/1987    Bandai
Family Trainer 7: Famitre Daiundoukai    7    11/27/1987    Bandai
Family Trainer 8: Totsugeki! Fuun Takeshijou    8    12/28/1987    Bandai
Family Trainer 9: Totsugeki! Fuun Takeshijou 2    9    12/20/1988    Bandai
Family Trainer: Manhattan Police    6    08/31/1987    Bandai
Family Trainer: Rairai Kyonsis: Baby Kyonsi no Amida Daibouken    10    01/26/1988    Bandai
Famista '89: Kaimaku Ban!!    NAM-FS89-4900    07/28/1989    Namco
Famista '90    NAM-F90-5800    12/19/1989    Namco
Famista '91    NAM-F91-4900    12/21/1990    Namco
Famista '92    NAM-F92-5000    12/20/1991    Namco
Famista '93    NAM-F93-4900    12/22/1992    Namco
Famista '94    NAM-F94-3900    12/01/1993    Namco
Fantasy Zone    SUN-FZ-5300    07/20/1987    Sunsoft
Fantasy Zone II: Opa-Opa no Namida    SUN-FZII-5500    12/20/1988    Sunsoft
Faria: Fuuin no Tsurugi    HSS-FA    07/21/1989    Hi-Score Media Work
Faxanadu    HFC-FX    11/16/1987    Hudson Soft
FC Genjin: Friendthropus Computerurus    HFC-F3    07/30/1993    Hudson Soft
Ferrari Grand Prix Challenge    CDS-FS    11/13/1992    Coconuts / C-Dream
Field Combat    JF-04    07/09/1985    Jaleco
Fighting Golf    SFX-FI    03/24/1988    SNK Electronics
Fighting Road    TDF-FG    12/13/1988    Toei Animation
Final Fantasy    SQF-FF    12/18/1987    Square Soft
Final Fantasy I & II    SQF-FO    02/27/1994    Square Soft
Final Fantasy II    SQF-FY    12/17/1988    Square Soft
Final Fantasy III    SQF-FC    04/27/1990    Square Soft
Final Lap    NAM-FL-5200    08/12/1988    Namco
Final Mission    NAT-FV    06/22/1990    Natsume
Fire Bam    HAL-FBM    02/01/1988    HAL Laboratory
Fire Emblem Gaiden    HVC-2I    03/14/1992    Nintendo
Fire Emblem: Ankokuryuu to Hikari no Ken    HVC-VX    04/20/1990    Nintendo
Fire Rock    USE-FRC    06/20/1988    Use
Flappy    dBF-FL    06/14/1985    dB-Soft
Fleet Commander    HSP-10    03/29/1988    ASCII
Flintstones: The Rescue of Dino & Hoppy, The    TFC-FS    08/07/1992    Taito
Flipull: An Exciting Cube Game    TFC-FP    12/15/1989    Taito
Flying Hero         02/17/1989    Epic/Sony Records
Formation Z    JF-02    04/04/1985    Jaleco
Fraing Hero    ESF-FZ    02/17/1989    CBS/Sony Group
Front Line    3    08/01/1985    Taito
Fudou Myouou Den    TFC-FM, 17    03/29/1988    Taito
Fushigi no Blobby    DCE-OV    11/29/1990    Jaleco / Absolute
Fushigi no Umi no Nadia    THF-FD    03/15/1991    Toho
Fuun Shourinji    JFD-FSH    04/17/1987    Jaleco
Fuun Shourinji: Ankoku no Maou    JFD-SAM    04/22/1988    Jaleco
Fuzzical Fighter    SEI-1E    05/17/1991    Sigma
Title    ID    Release    Pub/Dev
Galaga    NGG-4500, 05    02/15/1985    Namco
Galaga         06/22/1990    Namco
Galaxian    NGX-4500, 01    09/07/1984    Namco / Namco
Galaxian         07/20/1990    Namco
Galaxy Odyssey    IMA-GIE    11/06/1986    Imagine
Gall Force: Eternal Story    HAL-GAL    11/19/1986    HAL Laboratory
Gambler Jiko Chuushinha    ASM-GJ    11/11/1988    Asmik
Gambler Jiko Chuushinha 2    ASM-2J    12/07/1990    Asmik
Game Party         07/27/1990    Coconuts / C-Dream
Game Tengoku    SFL-GTG    12/12/1987    Sofel
Ganbare Goemon 2    RC833    01/04/1989    Konami
Ganbare Goemon Gaiden 2: Tenka no Zaihou    RC857    01/03/1992    Konami
Ganbare Goemon Gaiden: Keita Ougon Kiseru    RC840    01/05/1990    Konami
Ganbare Goemon! Karakuri Douchuu    RC815    07/30/1986    Konami
Ganbare Pennant Race!    RC834    02/28/1989    Konami
Ganso Saiyuuki Super Monkey Daibouken    VAP-GS    11/21/1986    Vap
GeGeGe no Kitarou 2: Youkai Gundan no Chousen    BA-ONI2    12/22/1987    Bandai
GeGeGe no Kitarou: Youkai Daimakyou    BA-GE    04/17/1986    Bandai
Geimos    HSP-02    08/28/1985    ASCII / Wixel
Gekikame Ninja Den    KDS-GN    05/12/1989    Konami
Gekitotsu Yonku Battle    IF-15    11/17/1989    Irem / Irem
Gekitou Puroresu!! Toukon Densetsu    TCF-PZ    09/01/1989    Tecmo
Gekitou Stadium!!    TCF-EF, 09    12/15/1989    Tecmo
Genpei Touma Den: Computer Boardgame    NAM-GT-4900    10/21/1988    Namco
Getsufuu Maden    RC819    07/07/1987    Konami
Ghostbusters    GTS-GB    09/22/1986    Tokuma Soft
Gimmi a Break: Shijou Saikyou no Quiz Ou Ketteisen    YZW-GY    12/13/1991    Party Room 21 / TBS
Gimmi a Break: Shijou Saikyou no Quiz Ou Ketteisen 2    YZW-QP    08/28/1992    Party Room 21
Gimmick!    SUN-GMK-6200    01/31/1992    Sunsoft
Ginga Eiyuu Densetsu    KSC-GE    12/21/1988    Kemco
Ginga no Sannin    HVC-GT    12/15/1987    Nintendo
Goal!!         09/25/1992    Jaleco
God Slayer: Haruka Tenku no Sonata    SFX-G8    04/13/1990    SNK Electronics
Godzilla    THF-GZ    12/09/1988    Toho
Golf    HVC-GF    05/01/1984    Nintendo
Golf    FMC-GLF    02/21/1986    Nintendo
Golf '92, The    GO1-OO    07/03/1992    GO.1
Golf Club Birdie Rush    DFC-GH    12/09/1987    Data East
Golf Grand Slam    HCT-7G    01/31/1991    Hect
Golf Ko Open    TFC-GO, 26    11/25/1989    Taito
Golf: Japan Course    FSC-GSJE    1987    Nintendo
Golf: Japan Course    FSC-GFJE    02/21/1987    Nintendo
Golf: US Course    FSC-GSUE    1987    Nintendo
Golf: US Course    FSC-GFUE    06/14/1987    Nintendo
Golgo 13: Dai 1 Shou: Kamigami no Tasogare    VIC-G3    03/26/1988    Vic Tokai
Golgo 13: Dai 2 Shou: Riddle of Icarus    VIC-M4    07/27/1990    Vic Tokai
Gomoku Narabe Renju    HVC-GO    08/27/1983    Nintendo
Goonies 2: Fratelli Saigo no Chousen    RC818    03/18/1987    Konami
Goonies, The    RC809    02/21/1986    Konami
Goonies, The    KDS-GNS    04/08/1988    Konami / Konami
Gorby no Pipeline Daisakusen    GTS-4G    04/12/1991    Tokuma Soft
Gorilla Man, The    YZW-GR    04/28/1993    Party Room 21 / Party Tap
Gozonji: Yaji Kita Chin Douchuu    HAL-YJ    11/07/1989    HAL Laboratories
Gradius    RC810    04/25/1986    Konami
Gradius II    RC832    12/16/1988    Konami / Konami
Grand Master    VRE-IE    02/26/1991    Varie
Great Battle Cyber    BAP-GC    12/25/1992    Banpresto
Great Boxing: Rush Up    VIS-5E    12/07/1990    Visco
Great Deal    HCT-79    10/25/1991    Hect
Great Tank    SFX-TV    07/29/1988    SNK Electronics
Green Beret    KDS-GRN    04/10/1987    Konami
Gremlins 2: Shinshu Tanjou    SUN-GRM-6500    12/14/1990    Sunsoft
Guardic Gaiden    IF-08    02/05/1987    Irem
Guevara    SFX-GQ    12/26/1988    SNK Electronics
Gun Hed: Arutanaru Tatakai    VRE-R3    04/13/1990    Varie
Gun Nac    TKS-XG    10/05/1990    Tonkin House
Gun-Dec    SAC-9G    04/26/1991    Sammy
Gun.Smoke    CAP-GUN    01/27/1988    Capcom
Gunsight    KDS-8G    03/15/1991    Konami
Gyro    HVC-GY    08/13/1985    Nintendo
Gyrodine    TFC-GD, 06    03/13/1986    Taito
Gyruss    KDS-GRS    11/18/1988    Konami
Gyuwanburaa Jikochuushinha 2         12/07/1990    ASCII
Title    ID    Release    Pub/Dev
Hacker: Magma Project         08/10/1989    Tokuma Shoten
Haja no Fuuin    HSP-08    10/23/1987    ASCII
Halley Wars    TFD-HAL    01/14/1989    Taito
Hana no Star Kaidou    VFR-H1-02    03/17/1987    Victor Musical
Hanjuku Hero    SQF-HJ    12/02/1988    Square Soft
Hao-kun no Fushigina Tabi         1987    Sukuuea
Happy Birthday Bugs    KSC-H8    08/03/1990    Kemco
Hatris    BPS-JZ    07/06/1990    Bullet-Proof Software
Hayauchi Super Igo    NAM-X79-5900    03/03/1989    Namco
Heavy Barrel    DFC-XH    03/02/1990    Data East
Hebereke    SUN-HEB-6200    09/20/1991    Sunsoft
Hector '87    HFC-HH    07/16/1987    Hudson Soft
Heisei Tensai Bakabon    NAM-FTB-5800    12/06/1991    Namco
Hello Kitty no Ohanabatake         12/11/1992    Character Soft
Hello Kitty World    CTS-HW    03/27/1992    Character Soft
Herakles no Eikou II: Titan no Metsubou    DFC-2H    12/23/1989    Data East
Herakles no Eikou: Toujin Makyouden    DFC-HE    06/12/1987    Data East
Heroes of the Lance, Advanced Dungeons & Dragons    PNF-LQ    03/08/1991    Pony Canyon
Hi no Tori: Houou-hen: Gaou no Bouken    RC817    01/04/1987    Konami
Higemaru Makaijima: Nanatsu no Shima Daibouken    CAP-MZ    04/14/1987    Capcom
Highway Star    SQF-HI    08/07/1987    Square Soft
Hikari no Senshi Photon: The Ultimate Game on Planet Earth    TFC-PH    08/28/1987    Takara
Hikari Shinwa: Palutena no Kagami    FMC-PTM    12/19/1986    Nintendo
Hikaru Genji Roller Panic    PNF-GEN    03/20/1989    Pony Canyon
Hillsfar, Advanced Dungeons & Dragons    PNF-QQ    03/21/1991    Pony Canyon
Hirake! Ponkikki    TFC-PK    04/17/1992    Takara
Hiryuu no Ken II: Dragon no Tsubasa    CBF-H2    07/29/1988    Culture Brain
Hiryuu no Ken III: 5 Nin no Ryuu Senshi    CBF-3H    07/06/1990    Culture Brain
Hiryuu no Ken Special: Fighting Wars    CBF-4N    06/21/1991    Culture Brain
Hiryuu no Ken: Ougi no Sho    NFC-HR    02/14/1987    Culture Brain
Hissatsu Doujou Yaburi    SEI-1A    07/18/1989    Sigma
Hissatsu Shigoto Nin    BAP-X7    12/15/1990    Banpresto
Hitler no Fukkatsu: Top Secret    CAP-HF    07/20/1988    Capcom
Hogan's Alley    HVC-HA    06/12/1984    Nintendo
Hokkaidou Rensa Satsujin: Okhotsu ni Shoyu    HSP-07    06/27/1987    Login Soft
Hokuto no Ken    TDF-HK    08/10/1986    Toei Animation
Hokuto no Ken 2: Seikimatsu Kyuuseishu Densetsu    TDF-HO    04/17/1987    Toei Animation
Hokuto no Ken 3: Shinseiki Souzou: Seiken Retsuden    TDF-K3    10/19/1989    Toei Animation
Hokuto no Ken 4: Shichisei Hakenden: Hokuto Shinken no Kanata e    TDF-97    03/29/1991    Toei Animation
Holy Diver    IF-12    04/28/1989    Irem
Home Run Nighter '90: The Pennant League!!    DFC-YP    07/24/1990    Data East
Home Run Nighter: Pennant League!!    DFC-YQ    03/31/1989    Data East
Hon Shougi: Naitou 9 Dan Shougi Hiden    KKS-SF (01)    08/10/1985    Seta
Hong Kong    GTS-HKD    1990    Tokuma Shoten
Honmei (?)         1989    Nichibutsu
Honoo no Toukyuuji: Dodge Danpei    SUN-DOD-6500    03/28/1992    Sunsoft
Honoo no Toukyuuji: Dodge Danpei 2    SUN-DD2-6800    03/26/1993    Sunsoft
Hook         03/27/1992    Epic/Sony Records
Hoshi no Kirby: Yume no Izumi no Monogatari    HVC-KI    03/23/1993    Nintendo
Hoshi o Miru Hito    GAM-HM-02    10/27/1987    Hot-B / Game Arts
Hostages: The Embassy Mission    KSC-HZ    12/01/1989    Kemco
Hototogisu    IF-10, TIX-Z1    08/19/1988    Irem
Hottaaman no Chitei Tanken    USE-HC    12/06/1986    Use
Hudson Hawk         12/27/1991    Epic/Sony Records
Hyakki Yagyou    USE-HG    02/23/1989    Use
Hyaku no Sekai no Monogatari    ASK-71    08/09/1991    ASK
Hydlide 3: Yami Kara no Houmonsha    NAM-HL3-6900    02/17/1989    Namco
Hydlide Special    TFS-HS    03/18/1986    Toemiland / Toshiba EMI
Hyokkori Hyoutanjima: Nazo no Kaizokusen    SHI-HV    04/25/1992    Yutaka
Hyper Olympic    RC800    06/21/1985    Konami
Hyper Sports    KON-RC806    09/27/1985    Konami
Title    ID    Release    Pub/Dev
I am a Teacher: Super Mario Seta    ROY-ISM    08/27/1986    Royal
I am a Teacher: Teami no Kiso    ROY-ITK    09/26/1986    Royal
I Love Softball    CDS-S6    12/19/1989    C-Dream
Ice Climber    FMC-ICD    11/18/1988    Nintendo
Ice Climber    HVC-IC    01/30/1985    Nintendo
Ice Hockey    FMC-ICE    01/21/1988    Nintendo
Ide Yousuke Meijin no Jissen Mahjong    CAP-IM    09/24/1987    Capcom
Ide Yousuke Meijin no Jissen Mahjong II    CAP-2Q    02/22/1991    Capcom
Idol Hakkenden    TCC-I8    09/14/1989    Towa Chiki
Igo Meikan         01/10/1990    Hect
Igo Shinan '91    HCT-9A    07/05/1991    Hect
Igo-Shinan    HCT-ID    07/14/1989    Hect
Igo-Shinan '92    HCT-53    03/10/1992    Hect
Igo-Shinan '93         11/27/1992    Hect
Igo-Shinan '94    HCT-IR    12/17/1993    Hect
Igo: Kyuroban Taikyoku    BPS-IG    08/11/1987    Bullet-Proof Software
Igo: Kyuroban Taikyoku         04/14/1986    Bullet Proof Software
Ikari    KAC-IK    11/26/1986    SNK Electronics
Ikari II: Dogosoken    KAC-DS    04/16/1988    K. Amusement
Ikari Three    KAC-3D    03/16/1990    SNK Electronics
Ike Ike! Nekketsu Hockey-bu: Subette Koronde Dairantou    TJC-I3    02/07/1992    Technos Japan
Ikinari Musician    TKS-G1    03/05/1987    Tokyo Shoseki
Ikki    SUN-RIK-4900    11/28/1985    Sunsoft
Image Fight    IF-14    03/16/1990    Irem
Indora no Hikari    KSC-IN    10/20/1987    Kemco
Insector X    TFC-IS    09/21/1990    Taito
Isaki Shuugorou no Keiba Hisshou Gaku    IMA-EK    03/30/1990    Imagineer
Ishidou    HIR-ISO    12/07/1990    Hiro
Ishin no Arashi    KOE-XK    09/15/1990    Koei
Itadaki Street: Watashi no Mise ni Yottette    HSP-35    03/21/1991    ASCII / Login Soft
Title    ID    Release    Pub/Dev
J-League Fighting Soccer: The King of Ace Strikers    IGS-JS    06/19/1993    IGS
J-League Super Top Players         04/22/1994    Bandai
J.League Winning Goal    HVC-W3    05/27/1994    Electronic Arts
Jackie Chan    HFC-V5    01/25/1991    Hudson Soft
Jajamaru Gekimaden: Maboroshi no Kinmajou    JF-27    05/29/1990    Jaleco
Jajamaru Ninpouchou    JF-22    03/28/1989    Jaleco
Jajamaru no Daibouken    JF-09    08/22/1986    Jaleco
Jaman Tanteidan: Maringumi Maruhi Jigoma Sousa File         11/29/1988    Bandai
Jangou         08/30/1990    Victor Musical
Janken Disk Jou         12/22/1992    Tokuma Shoten
Jarinko Chie: Bakudan Musume no Shiawase Sagashi    KON-RC828    07/15/1988    Konami
Jekyll Hakase no Houma ga Toki    THF-TK    04/08/1988    Toho
Jesus: Kyoufu no Bio Monster    KIN-GP    03/17/1989    King Records
Jetsons: Cogswell's Caper, The    TFC-JS    04/23/1993    Taito
Jigoku Gokuraku Maru    PAC-9Z    12/21/1990    Pack-In-Video
Jikaishounen Met Mag         07/03/1987    DOG
Jikuu Yuuden: Debias    NAM-DE-4900    11/27/1987    Namco
JJ Tobidase Daisakusen Part 2    SQF-JJ    12/07/1987    Square Soft
Jongbou    KAC-JB    07/18/1987    K. Amusement
Joust    HAL-JU    10/30/1987    Atari / HAL Laboratories
Joy Mech Fight    HVC-JM    05/21/1993    Nintendo
JuJu Densetsu    DTF-5J    07/19/1991    Taito
Jumbo Ozaki no Hole in One Professional    HAL-JO    02/01/1988    K. Amusement
Jumpin' Kid: Jack to Mame no Ki Monogatari    ASM-J9    12/19/1990    Asmik
Juouki         07/20/1990    Asmik
Just Breed    EFC-I5    12/15/1992    Enix
Juuryoku Soukou Metal Storm    IF-21, TIX-4M    04/24/1992    Irem
Juvei Quest    NAM-FJQ-7800    01/04/1991    Namco
Title    ID    Release    Pub/Dev
Kabushiki Doujou Jissenhen         05/02/1989    Hect
Kaettekita Mario Bros.         11/30/1988    Nintendo
Kaettekita! Gunjin Shougi: Nanya Sore!?    SFL-NS    05/26/1989    Sofel
Kage no Densetsu    NAT-JL    03/18/1986    Natsume
Kagerou Densetsu    PIX-XA-01    05/11/1990    Pixel
Kaguya Hime Densetsu    VFR-K1-06    12/16/1988    Victor Musical
Kaijuu Monogatari    NAM-KM-5500    11/18/1988    Namco / Birthday
Kaiketsu Yanchamaru    IF-07    10/02/1987    Irem
Kaiketsu Yanchamaru 2: Karakuri Land    IF-22    08/30/1991    Irem
Kaiketsu Yanchamaru 3: Taiketsu! Zouringen    IF-28    03/30/1993    Irem
Kakefu-kun no Jump Tengoku: Speed Jigoku    VIC-KX    07/22/1988    Vic Tokai
Kame no Ongaeshi: Urashima Densetsu    HFC-KO    08/26/1988    Hudson Soft
Kamen no Ninja: Akakage    TDF-AK    05/20/1988    Toei Animation / Shouei System
Kamen no Ninja: Hanamaru    CAP-JE    03/16/1990    Capcom
Kamen Rider Black: Taiketsu Shadow Moon    BAN-BLA    04/15/1988    Bandai
Kamen Rider Club: Gekitotsu Shocker Land    BA-KAMEN    02/03/1988    Bandai / Ishimori Pro
Kamen Rider SD: Guranshokkaa no Yabou    ANG-KA    01/22/1993    Angel / Toei Animation
Kanshakudama Nage Kantarou no Toukaidou Gojuusan Tsugi    SUN-TKR-4900    07/03/1986    Sunsoft
Karakuri Kengouden: Musashi Road: Karakuribito Hashiru!    SHI-98    10/05/1991    Yutaka / Mind
Karaoke Studio         07/30/1987    Bandai
Karaoke Studio: Top Hits 20, Vol. 1         10/28/1987    Bandai
Karaoke Studio: Top Hits 20, Vol. 2         02/18/1988    Bandai
Karate Champ         07/22/1988    Data East
Karateka    SFC-KR    12/05/1985    Soft Pro International / Broderbund
Karnov    NAM-KA-4900    12/18/1987    Namco / Data East
Katsuba Densetsu         04/20/1990    Nichibutsu
Katte ni Shirokuma: Mori wo Sukue no Maki         12/15/1989    CBS/Sony
Kattobi! Warabe Ko         1989    Pack-In-Video
Kawa no Nushi Tsuri    PAC-7K    08/10/1990    Pack-In-Video
Keiba Simulation: Honmei    NBF-KH, 08    04/28/1989    Nichibutsu
Keisan Game: Sansu 5-6nen         10/30/1986    Tokyo Shoseki
Keisan Game: Sansu Ichinen         04/25/1986    Tokyo Shoseki
Kekkyoku Nankyoku Daibouken    RC804    04/22/1985    Konami
Kero Kero Keroppi no Daibouken    CTS-ZI    03/29/1991    Sanrio / Character Soft
Kerokerokeroppi no Daibouken 2: Donuts Ike ha Oosawagi!         02/19/1993    Sanrio / Character Soft
Keroppi to Keroriinu no Splash Bomb!    CTS-SY    12/01/1993    Sanrio / Character Soft
Ki no Bouken: The Quest of Ki    NAM-QK-3900    07/22/1988    Namco
Kick and Run         09/13/1988    Taito
Kick Challenger: Air Foot Yasai no Kuni no Ashisenshi    VAP-AFT    11/20/1987    Vap
Kiddy Sun in Fantasia         1987    Eratech / Hudson Soft
Kidou Senshi Z Gundam: Hot Scramble    BA-ZG    08/28/1986    Bandai / Soutsu Agency
Kieta Princess    IMA-KIE    12/20/1986    Wave Jack / Imagineer
Kiki Kaikai: Dotou Hen    TFD-KIK    08/28/1987    Taito
Kineko Vol. II: : Kinetic Connection: The Monitor Puzzle    IFD-KI2    1987    Irem
Kineko: Kinetic Connection: The Monitor Puzzle    IFD-KIN    11/28/1986    Irem
King Kong 2: Ikari no Megaton Punch    RC816    12/18/1986    Konami
King of Kings    NAM-KK-5900    12/09/1988    Namco
King's Knight    SQF-KG    09/18/1986    Square Soft / Workss
Kinnikuman: Kinniku Ookurai Soudatsusen    BAN-KNM    05/01/1987    Bandai
Kinnikuman: MUSCLE Tag Match    BA-KIN    11/08/1985    Bandai / Toei Animation
Kiteretsu Daihyakka    EPO-KT    02/23/1990    Epoch
Klax    HFC-V6    12/14/1990    Hudson Soft / Atari
Knight Lore    JFD-KLM    12/19/1986    Jaleco
Knight Move    FMC-KMV    06/05/1990    Nintendo
Knight Rider    PAC-NR    09/30/1988    Pack-In-Video
Kochi         12/23/1989    Natsume
Konami Ice Hockey    KDS-HOC    07/22/1988    Konami
Konami Tennis    KDS-TNI    08/19/1988    Konami
Konami Wai Wai World    RC825    01/14/1988    Konami
Konamic Sports in Seoul    KDS-F2    09/16/1989    Konami
Koneko Mongatari: The Adventures of Chatran    PNF-KOM    1986    Pony Canyon
Koushien    KAC-KQ    10/06/1989    K. Amusement
Kujaku Ou    PNF-KZ (R58V5916)    09/21/1988    Pony Canyon
Kujaku Ou 2    PNF-QW    08/21/1990    Pony Canyon
Kung Fu    HVC-KF    06/21/1985    Nintendo / Irem
Kunio-kun no Nekketsu Soccer League    TJC-NV    04/23/1993    Technos Japan
Kurogane Hiroshi no Yosou Daisuki! Kachiuma Densetsu    NBF-R7    04/20/1990    Nichibutsu
Kyattou Ninden Teyandee    TCF-Y8    07/19/1991    Tecmo
Kyonshiizu 2    TFC-KR-5500-12    09/25/1987    Taito
Kyorochan Land    HR-4C    12/11/1992    Hiro / Triffix
Kyouryuu Sentai Juu Ranger    ANG-JF    11/06/1992    Angel / Toei Animation
Kyuukyoku Harikiri Koushien    TFC-KHK-6900-42    03/19/1992    Taito
Kyuukyoku Harikiri Stadium    TFC-KHS-5500-18    06/28/1988    Taito
Kyuukyoku Harikiri Stadium '88    18    12/16/1988    Taito
Kyuukyoku Harikiri Stadium III    TFC-KH    03/01/1991    Taito
Kyuukyoku Harikiri Stadium: Heisei Gannen Ban    TFC-KHH-6800-25    07/21/1989    Taito
Kyuukyoku Tiger    CBS-QT    08/04/1989    CBS/Sony / Taito
Title    ID    Release    Pub/Dev
L'Empereur    KOE-QV    05/23/1991    Koei
Labyrinth    GTS-LA    01/07/1987    Tokuma Soft
Lagrange Point    KON-RC851    04/26/1991    Konami
Last Armageddon    SHI-LT    11/10/1990    Yutaka / Braingrey-Mind
Law of the West    PNF-LW (R53V5907)    03/06/1987    Pony Canyon / Accolade
Layla    dBF-LY    12/20/1986    dB-Soft
Legend of Kage, The    TFC-KD, 07    04/18/1986    Taito
Legend of Zelda 2, The    FMC-LNK    01/14/1987    Nintendo
Little Magic    DFC-LG    09/14/1990    Data East
Little Mermaid: Ningyo Hime    CAP-3U    07/19/1991    Capcom
Lode Runner    HFC-LR    07/31/1984    Hudson Soft / Broderbund
Lord of King, The    JF-25    12/21/1989    Jaleco
Lost Word of Jenny    TFC-JN    03/25/1987    Takara
Lot Lot    GTS-LL    12/21/1985    Tokuma Shoten / Irem
Lunar Ball    PNF-LB    12/05/1985    Pony Canyon / AII
Lupin Sansei: Pandora no Isan    NAM-LP-3900    11/06/1987    Namco
Lutter    ATH-LTD    11/24/1989    Athena
Title    ID    Release    Pub/Dev
M-Kara no Chousenjou (?)         1989    Towa Chiki
Mach Rider    HVC-MR    11/21/1985    Nintendo
Mad City    KDS-MU    08/12/1988    Konami
Madar no Tsubasa         12/18/1986    Sunsoft
Magic Candle, The    SAC-1Q    03/06/1992    Sammy
Magic Darts    KKS-4R    04/26/1991    Seta
Magic John    JF-30    09/28/1990    Jaleco
Magical Doropie    VIC-VP    12/14/1990    Vic Tokai
Magical Taruruuto-kun 2: Mahou Daibouken    BA-MT2    06/19/1992    Bandai / Toei Animation
Magical Taruruuto-kun: Fantastic World!!    19    03/21/1991    Bandai / Toei Animation
MagMax    NBF-MM, 01    03/19/1986    Nichibutsu
Magnum Kikiippatsu: Empire City 1931         12/25/1987    Toshiba EMI / ISI
Maharaja    SUN-MHA-6200    09/29/1989    Sunsoft
Mahjong    HVC-MJ    08/27/1983    Nintendo
Mahjong    FMC-MJA    02/21/1986    Nintendo
Mahjong Club: Nagatachou    HCT-N7/010    04/25/1991    Hect
Mahjong Kazoku         08/04/1987    Irem
Mahjong RPG Dora Dora Dora    NAT-3R    01/25/1991    Natsume
Mahjong Taikai    KOE-IQ    10/31/1989    Koei
Mahjong Taisen    NBF-BJ    05/20/1992    Nichibutsu
Mahou no Princess Minky Momo: Remember Dream    SHI-61    07/29/1992    Yutaka / Ashipro
Maison Ikkoku    BTC-M1    07/21/1988    Bothtec
Majabencha Mahjong Senki    GTS-VZ    10/19/1990    Tokuma Soft
Majin Eiyuuden Wataru Gaiden    HFC-V2    03/23/1990    Hudson Soft
Major League    IF-13    10/27/1989    Irem
Majou Densetsu II: Daimashikyou Galious    KDS-GI    08/11/1987    Konami
Makaimura    CAP-MK    06/13/1986    Capcom
Maniac Mansion    JF-18    09/13/1988    Jaleco
Mappy    NMP-4500, 04    11/14/1984    Namco
Mappy Kids    NAM-FMK-5800    12/22/1989    Namco
Mappy-Land    NAM-ML-3900    11/26/1986    Namco
Marchan Veil    SSD-MVL    03/03/1987    Sunsoft
Mario Bros.    HVC-MA    09/09/1983    Nintendo
Mario Open Golf    HVC-UG    09/20/1991    Nintendo
Marusa no Onna    CAP-FM    09/19/1989    Capcom
Mashou    IF-05    12/15/1986    Irem
Masuzoe Youichi: Icchou Made Famicom    CDS-I4    04/17/1992    Coconuts
Matendouji    BTC-7M    08/24/1990    Quest
Matou no Houkai         09/02/1988    Carry Laboratory
Matsumoto Tooru no Kabushiki Hisshou Gaku    IMA-KB    02/18/1988    Imagineer
Matsumoto Tooru no Kabushiki Hisshou Gaku 2    IMA-K2    03/31/1989    Imagineer
Max Warrior: Wakusei Kaigenrei    VAP-ZN    02/15/1991    Vap
Megami Tensei II: Digital Devil Story    NAM-FMT-7800    04/06/1990    Namco
Megami Tensei: Digital Devil Story    NAM-MT-4900    09/11/1987    Namco
Mei Tantei Holmes: M Kara no Chousenjou    TCC-M3    05/01/1989    Towa Chiki
Meijiishin    USE-NC    09/29/1989    Use
Meikyujin Dababa    KDS-MIK    05/29/1987    Konami
Meikyuu Jima    IF-18    06/29/1990    Irem
Meikyuu Kumikyoku: Milon no Daibouken    HFC-KM    11/13/1986    Hudson Soft
Meimon! Dai San Yakyuu Bu    BA-DAI3    08/08/1989    Bandai
Meimon! Takonishi Ouendan: Kouha 6 Nin Shuu    ASM-T1    12/01/1989    Asmik
Meitantei Holmes: Kiri no London Satsujin Jiken         05/13/1988    Towa Chiki
Metal Flame PsyBuster    DCE-QM    12/14/1990    Jaleco / Sculptured Software
Metal Gear    KDS-ME    12/22/1987    Konami
Metal Max    DFC-26    05/24/1991    Data East / Crea-Tech
Metal Slader Glory         08/30/1991    HAL Laboratories / *Yoshimiru
Metro-Cross    NAM-MC-3900    12/16/1986    Namco
Metroid    FMC-MET    08/06/1986    Nintendo
Mezase Pachi Pro: Pachio-kun    CDS-PA    12/18/1987    Coconuts / C-Dream
Mezase Top Pro: Green ni Kakeru Yume    JF-41    03/05/1993    Jaleco
Michael English Daibouken         06/19/1987    Scorpion Soft
Mickey Mouse III: Yume Fuusen    KTB-MD    09/30/1992    Kemco
Mickey Mouse: Fushigi no Kuni no Daibouken    HFC-MI    03/06/1987    Hudson Soft
Might and Magic: Book One: Secret of the Inner Sanctum    GAT-MP    07/31/1990    American Sammy
Mighty Bomb Jack    TCF-MB    04/24/1986    Tecmo
Mighty Final Fight    CAP-SD    06/11/1993    Capcom
Mike Tyson's Punch-Out!!    HVC-PT    11/21/1987    Nintendo
Millipede         10/01/1987    HAL Laboratories / Atari
Mindseeker    NAM-MS-6500    04/18/1989    Namco
Minelvaton Saga: Ragon no Fukkatsu    TFC-MS    10/23/1987    Taito
Mini-Putt    WAV-Q6    02/15/1991    A wave
Minna no Taabou no Nakayoshi Daisakusen    CTS-9N    11/22/1991    Character Soft / ASCII
Miracle Ropit's Adventure in 2100    KIN-GM    08/07/1987    King Records / Animation 20
Mirai Senshi: Lios    PAC-R6    12/01/1989    Pack-In-Video
Mirai Shinwa Jarvas    11    06/30/1987    Taito
Mississippi Satsujin Jiken: Murder on the Mississippi    JF-11    10/31/1986    Jaleco / Activision
Mito Koumon II: Sekai Manyuu Ki    SUN-MKII-5500    08/11/1988    Sunsoft
Mitsume ga Tooru         07/17/1992    Tomy
Mizushima Shinji no Dai Koushien    STE-VC    10/26/1990    Capcom
Moai-kun    KDS-M9    03/09/1990    Konami
Moe Pro! '90: Kandou-hen    JF-29    07/27/1990    Jaleco
Moe Pro!: Saikyou-hen    JF-33    11/22/1991    Jaleco
Moero Twin Bee: Cinnamon Hakase wo Sukue!    KDS-TIN    11/21/1986    Konami
Moero Twin Bee: Cinnamon Hakase wo Sukue!         03/26/1993    Konami
Moero!! Junior Basket: Two on Two    JF-20    11/22/1988    Jaleco
Moero!! Juudou Warriors    JF-28    06/29/1990    Jaleco
Moero!! Pro Soccer         12/23/1988    Jaleco
Moero!! Pro Tennis    JF-17    04/15/1988    Jaleco
Moero!! Pro Yakyuu    JF-13    06/26/1987    Jaleco
Moero!! Pro Yakyuu '88: Kettei Ban    JF-19    08/10/1988    Jaleco
Moeru! Oniisan    THF-M7    08/08/1989    Toho / NTV
Momotaro Densetsu Gaiden         12/17/1993    Hudson Soft / Summer Project
Momotarou Densetsu: Peach Boy Legend    HFC-MO    10/26/1987    Hudson Soft
Momotarou Dentetsu    HFC-M2    12/02/1988    Hudson Soft
Money Game II, The: Kabutochou no Kiseki    SFL-ZM    12/20/1989    Sofel
Money Game, The    SFL-MY    08/10/1988    Sofel
Monopoly    TOM-6B    11/01/1991    Tomy
Monster Maker: 7 Tsu no Hihou    SFL-7N    12/20/1991    Sofel
Monty on the Run    JFD-MDD    1987    Jaleco / Gremlin Graphics
Moon Crystal         08/28/1992    Hect
Moonball Magic         07/12/1988    Square
Morita Shougi    KKS-MC, 02    04/14/1987    Seta
Mother    HVC-MX    07/27/1989    Nintendo
Motocross Champion    KDS-CX    01/27/1989    Konami
Mottomo Abunai Deka    TDF-93    02/06/1990    Toei Animation / NTV
Moulin Rouge Senki: Melville no Honoo    GAT-M6    08/11/1989    Gakkenco
Mouryou Senki Madara    RC846    03/30/1990    Konami
Mr. Gold: Kinsan in the Space    TDF-MRG    07/19/1988    Toei
Mr. Jumbo Ozaki Hole in One Professional         02/01/1988    HAL Laboratories
Musashi no Bouken    SEI-IC    12/22/1990    Sigma
Musashi no Ken: Tadaima Shugyou Chuu    8    08/08/1986    Taito
My Life My Love: Boku no Yume: Watashi no Negai    BAP-63    08/03/1991    Banpresto
Title    ID    Release    Pub/Dev
Nagagutsu o Haita Neko: Sekai Isshuu 80-nichi Daibouken    TDF-NN    11/21/1986    Toei Animation
Nakajima Satoru F-1 Hero    VRE-F1    12/09/1988    Varie
Nakayama Miho no Tokimeki High School    FMC-THSE    12/01/1987    Nintendo
Nakayoshi to Issho         12/10/1993    Yutaka
Nakiri Yagyou (?)         1989    Use
Namco Classic    NAM-NC-5900    05/27/1988    Namco
Namco Classic II    NAM-FN2-5900    03/13/1992    Namco
Namco Mahjong III: Mahjong Tengoku    NAM-NM3-4900    03/08/1991    Namco
Namida no Soukoban Special    ASC-001    07/30/1986    ASCII
Nangoku Shirei!! Spy vs. Spy    KSC-SI    03/27/1987    Kemco
Nankin no Adobenchia         12/09/1988    Sunsoft
Nantatte!! Baseball: Kogame Cassette '91 Kaimakuban         05/31/1991    Sunsoft
Nantatte!! Baseball: Kogame Cassette OB All-Star Hen         02/28/1991    Sunsoft
Nantettatte!! Baseball    SUN-NTB-5900    10/26/1990    Sunsoft
Napoleon Senki    IF-09    03/18/1988    Irem
Navy Blue    IMX-NB    02/14/1992    I'Max / I'Max and Use
Nazo no Kabe Block Kuzushi    KDS-NZN    12/13/1986    Konami
Nazo no Murasamejou    FMC-NMJ    04/14/1986    Nintendo
Nazoler Land         1987    Sunsoft
Nazoler Land Dai 2 Gou    SSD-NZB    06/12/1987    Sunsoft
Nazoler Land Dai 3 Gou    SSD-NZC    03/10/1988    Sunsoft
Nazoler Land Soukangou         02/06/1987    Sunsoft
Nazoler Land Zoukan Gou: Quiz Ou wo Sagase!    SSD-NZL    12/18/1987    Sunsoft
Nekketsu Kakutou Densetsu    TJC-NA    12/23/1992    Technos Japan
Nekketsu Kouha Kunio-kun    TJC-KN    04/17/1987    Technos Japan
Nekketsu Koukou Dodgeball-bu    TJC-ND    07/26/1988    Technos Japan
Nekketsu Koukou Dodgeball-bu: Soccer-hen    TJC-N3    05/18/1990    Technos Japan
Nekketsu! Street Basket: Ganbare Dunk Heroes    TJC-BR    12/17/1993    Technos Japan
Nemo: Pajama Hero    CAP-EZ    12/07/1990    Capcom
New Ghostbusters II    HAL-QD    12/26/1990    HAL Laboratories
New York Nyankies    ALT-7A    04/05/1991    Atlus
Nichibutsu Mahjong III: Mahjong G Men    NBF-JX    07/20/1990    Nichibutsu
Nihon Ichi no Meikantoku         08/10/1990    Asmik
Niji no Silk Road: Zig Zag Boukenki    VFR-L1-07    02/22/1991    Victor Interactive
Ninja Cop Saizou    KYG-NX    11/17/1989    Taito
Ninja Crusaders    SAC-N4    12/14/1990    Sammy
Ninja Hattori-kun: Ninja wa Shuugyou de Gozaru no Maki    HFC-NH    03/05/1986    Hudson Soft
Ninja Jajamaru-kun    JF-06    11/15/1985    Jaleco
Ninja Jajamaru: Ginga Daisakusen    JF-32    03/29/1991    Jaleco
Ninja Ryukenden    TCF-NY, 07    12/09/1988    Tecmo
Ninja Ryukenden II: Ankoku no Jashinken    TCF-NW, 10    04/06/1990    Tecmo
Ninja Ryukenden III: Yomi no Hakobune    TCF-3N    06/21/1991    Tecmo
Ninja-kun: Ashura no Shou         05/27/1988    UPL
Ninja-kun: Majou no Bouken    JF-03    05/10/1985    Jaleco
Ninjara Hoi!    HSP-34    08/08/1990    ASCII / Login Soft
Nishimura Kyoutarou Mystery: Blue Train Satsujin Jiken    IF-11    01/20/1989    Irem
Nishimura Kyoutarou Mystery: Super Express Satsujin Jiken    IF-17    03/02/1990    Irem
Nobunaga no Yabou: Bushou Fuuunroku    KOE-IZ    12/21/1991    Koei
Nobunaga no Yabou: Sengoku Gunyuuden    KOE-NU    02/03/1990    Koei
Nobunaga no Yabou: Zenkokuban    KOE-NZ    03/18/1988    Koei
North & South    KSC-N5    09/21/1990    Kemco
Nuts & Milk    HFC-NM    07/28/1984    Hudson Soft
Title    ID    Release    Pub/Dev
Obake no Q Tarou: Wanwan Panic    BA-OBQ    12/16/1985    Bandai
Obocchama-kun    14    04/05/1991    Tecmo
Ochin ni Toshi Puzzle Tonjan!?    NMK-JT    09/29/1989    Jaleco / KK N.M.K.
Oeka Kids: Anpanman no Hiragana Daisuki         03/26/1991    Bandai
Oeka Kids: Anpanman to Oekaki Shiyou!!    BA-OEKA1    10/25/1990    Bandai
Oishinbo    SHI-OS    07/25/1989    Shinsei
Olympus no Tatakai: Ai no Densetsu         03/31/1988    Imagineer
Omoikkiri Tanteidan Haadogumi    BAN-HRD    03/25/1988    Bandai
Onyanko Town    PNF-OT (R49V5901)    11/21/1985    Pony Canyon
Operation Wolf    TFC-OW, 24    03/31/1989    Taito
Oru 1         02/22/1991    Tokuma Shoten
Osomatsu-kun    SHI-OB    12/08/1989    Shinsei
Otaku no Seiza: An Adventure in the Otaku Galaxy    MAM-OQ    07/31/1991    M&M
Othello    KWD-OH    11/13/1986    Kawada / HAL Laboratory
Othello    KWD-OTH    10/13/1986    Kawada / HAL Laboratory
Otocky    ASC-OTO    03/27/1987    ASCII / ASCII
Outlanders    VFR-A1    12/04/1987    Victor Musical
Over Horizon    GAM-Z6    04/26/1991    Hot-B
Title    ID    Release    Pub/Dev
Paaman Part 2: Himitsu Kessha Madoodan o Taose!    IF-25    12/20/1991    Irem
Paaman: Enban o Torikaese!!    IF-20    12/14/1990    Irem
Pac-Land    NPL-4500, 10    11/21/1985    Namco
Pac-Man    NPM-4500, 02    11/02/1984    Namco
Pac-Man    NDS-PAC    05/18/1990    Namco
Pachi Com    TFS-PC    11/21/1985    Toemiland / Toshiba EMI/J.P.M.
Pachi Slot Adventure 2: Sorotta Kun no Pachi Slot Tanteidan    CDS-PG    09/17/1993    Coconuts
Pachi Slot Adventure 3: Bitaoshii 7 Kenzan!    HVC-PI    05/13/1994    Coconuts
Pachicom         10/04/1988    Toshiba EMI
Pachinko Daisakusen    CDS-81    07/19/1991    Coconuts / C-Dream
Pachinko Daisakusen 2    CDS-82    07/10/1992    Coconuts / C-Dream
Pachinko GP         11/18/1988    Data East
Pachio-kun 2    CDS-P2    01/30/1989    Coconuts / C-Dream
Pachio-kun 3    CDS-P3    10/26/1990    C-Dream
Pachio-kun 4    CDS-B4    11/22/1991    Coconuts
Pachio-kun 5         06/18/1993    Coconuts / C-Dream
Palamedes    GAM-JI    07/06/1990    Hot-B
Palamedes II: Star Twinkles    GAM-Z5-08    05/17/1991    Hot-B
Panic Space         10/19/1990    Tokuma Shoten
Paperboy    ALT-7B    01/30/1991    Altron
Parareru World    VRE-R9    08/10/1990    Vaire
Parasol Henbee    EPO-E6    02/15/1991    Epoch
Paris-Dakar Rally Special    CBS-PD    02/01/1988    CBS/Sony
Parodius Da!    KON-RC849    11/30/1990    Konami
Patlabor: The Mobile Police         01/24/1989    Bandai
Peepar Time    SAN-P6    08/10/1990    Sanritsu
Penguin-kun Wars    HSP-03    12/25/1985    ASCII
Perfect Bowling    TKS-G8    07/25/1989    Tonkin House
Pinball         05/30/1989    Nintendo
Pinball    HVC-PN    02/02/1984    Nintendo
Pinball Quest    JF-26    12/15/1989    Jaleco
Pizza Pop!    JF-35    01/07/1992    Jaleco
Plasma Ball    JF-36    03/27/1992    Jaleco
Pocket Zaurus: Juu Ouken no Nazo    7    02/27/1987    Bandai
Pool of Radiance, Advanced Dungeons & Dragons    PNF-QA (R98V5938)    06/28/1991    Pony Canyon
Pooyan    HFC-PO    09/20/1985    Hudson Soft / Konami
Popeye    HVC-PP    07/15/1983    Nintendo
Popeye no Eigo Asobi    HVC-EN    11/22/1983    Nintendo
Portopia Renzoku Satsujin Jiken    EFC-PR    11/29/1985    Enix
Power Blazer    TFC-PB, 31    04/20/1990    Taito
Power Soccer    GTS-FT    03/30/1990    Tokuma Soft
Predator    PAC-PL    03/10/1988    Pack-In-Video
President no Sentaku    GAM-83-06    03/02/1990    Hot-B
Pro Golfer Saru: Kage no Tournament    BAN-PGS    05/25/1987    Bandai
Pro Wrestling    FMC-PRO    10/13/1986    Nintendo
Pro Yakyuu Family Stadium    NAM-FS-3900    12/10/1986    Namco
Pro Yakyuu Family Stadium '87    NAM-FS87-3900    12/22/1987    Namco
Pro Yakyuu Family Stadium '88    NAM-FS88-4900    12/20/1988    Namco
Pro Yakyuu Family Stadium '89 Kaimakuhen         1989    Namco
Pro Yakyuu Satsujin Jiken!    CAP-PV    12/24/1988    Capcom
Professional Mahjong Goku    ASC-GKU    12/25/1986    ASCII
Pulsar no Hikari         10/02/1987    Soft Pro International
Punch-Out!! Special    HVC-PT-S    1987    Nintendo
Putt Putt Golf         03/30/1989    Pack-In-Video
Puyo Puyo         07/23/1993    Tokuma Shoten / Compile
Puyo Puyo    GTS-PYO    04/19/1991    Tokuma Shoten / Compile
Puzslot    SAC-1P    02/28/1992    Sammy
Puzzle Boys         11/16/1990    Atlus
Puzznic         07/19/1991    IGS
Pyokotan no Dai Meiro    SUN-PYK-4980    03/19/1993    Sunsoft
Title    ID    Release    Pub/Dev
Quarter Back Scramble    PNF-QS (R59V5925)    12/19/1989    Pony Canyon
Quarth    KDS-H7    04/13/1990    Konami
Quinty    NAM-QT-4900    06/27/1989    Namco
Quiz Project Q: Cutie Project & Battle 10000         05/09/1992    Hect
Title    ID    Release    Pub/Dev
Racer Mini Yonku: Japan Cup    RC842    08/25/1989    Konami
Radia Senki: Reimei-hen    17    11/15/1991    Tecmo
Radical Bomber!! Jirai-kun    JFD-GRK    07/29/1988    Jaleco
RAF World    TEC-RF    08/10/1990    Sunsoft / Tokai Engineering
Raid on Bungeling Bay    HFC-RB    02/22/1985    Hudson Soft
Rainbow Islands: The Story of Bubble Bobble 2    DTF-RL, 19    07/26/1988    Taito
Rambo    PAC-RV    12/04/1987    Pack-In-Video
Rampart    KDS-73    11/29/1991    Konami
Rasaaru Ishii no Childs Quest    NAM-CQ-5500    06/23/1989    Namco
Recca    NAX-RE    07/17/1992    Naxat Soft
Red Arremer II    CAP-1L    07/17/1992    Capcom
Reflect World         06/02/1987    East Cube
Reigen Doushi    PNF-KY (R59V5917)    09/16/1988    Pony Canyon
Relics: Ankoku Yousai    BTC-RLC    10/04/1987    Bottom Up
Replicart    TFD-REP    02/26/1988    Taito
Ripple Island    TEC-RI    01/23/1988    Sunsoft
Risa no Yousei Densetsu    KDS-YOU    06/21/1988    Konami
Road Fighter    RC801    07/11/1985    Konami
Robocco Wars         08/02/1991    IGS
RoboCop         08/25/1989    Data East
RoboCop 2    DFC-2C    04/02/1991    Data East
RockMan    CAP-RX    12/17/1987    Capcom
RockMan 2: Dr. Wily no Nazo    CAP-XR    12/24/1988    Capcom
RockMan 3: Dr. Wily no Saigo!?    CAP-XU    09/28/1990    Capcom
RockMan 4: Aratanaru Yabou!!    CAP-4V    12/06/1991    Capcom
RockMan 5: Blues no Wana!?    CAP-5V    12/04/1992    Capcom
RockMan 6: Shijou Saidai no Tatakai!!    CAP-6V    11/05/1993    Capcom
Rod-Land: Yousei Monogatari    JF-39    12/11/1992    Jaleco
Roger Rabbit    KSC-RRR    02/16/1989    Kemco
Rokudenashi Blues    28    10/29/1993    Bandai
Rollerball    HAL-RH    12/20/1988    HAL Laboratories
Rolling Thunder    NAM-RT-5500    03/17/1989    Namco
Romancia    TKS-G2    10/30/1987    Tokyo Sheseki
Route 16 Turbo    SUN-R16-4900    10/04/1985    Sunsoft
Royal Blood    KOE-IU    08/29/1991    Koei
RPG Jinsei Game: The Game of Life         11/26/1993    Takara
Title    ID    Release    Pub/Dev
Sabaku no Kitsume    KSC-DF    04/28/1988    Kemco
Safety Rally              
Saikoushi Sedi (?)         1988    Fuji Television
Saint Seiya: Ougon Densetsu    BA-SEIYA    08/10/1987    Bandai
Saint Seiya: Ougon Densetsu Kanketsu-hen    SHI-OK    05/30/1988    Toei Animation
Saiyuuki World    NMK-KW    11/11/1988    Jaleco / KK N.M.K.
Saiyuuki World 2: Tenjoukai no Majin    JF-31    12/07/1990    Jaleco
Sakigake!! Otoko Juku: Shippu Ichi Gou Sei    BA-SAKI    03/03/1989    Toei Animation
Salad no Kuni no Tomato Hime    HFC-RT    05/27/1988    Hudson Soft
Salamander    KON-RC821    09/25/1987    Konami
Samsara Naga    VFR-Q1-08    03/23/1990    Victor Interactive
Samurai Sword    CAP-SMU    11/15/1988    Capcom
Sanada Juu Yuushi    KSC-JY    06/27/1988    Kemco
Sangokushi    KOE-IS    10/30/1988    Koei
Sangokushi II    KOE-XL    11/02/1990    Koei
Sangokushi II: Haou no Tairiku    NAM-FS2-6900    06/10/1992    Namco
Sangokushi: Chuugen no Hasha    NAM-ST-6900    07/29/1988    Namco
Sanma no Mei Tantei    NAM-SM-4900    04/02/1987    Namco
Sanrio Carnival    CTS-ZV    11/22/1990    Character Soft
Sanrio Carnival 2    CTS-SQ    01/14/1993    Character Soft
Sanrio Cup: Pon Pon Volley    CTS-PM    07/17/1992    Character Soft
Sansuu 2 Nen: Keisan Game    TKS-S2    04/25/1986    Tokyo Shoseki
Sansuu 3 Nen: Keisan Game    TKS-S3    04/25/1986    Tokyo Shoseki
Sansuu 4 Nen: Keisan Game    TKS-S4    10/30/1986    Tokyo Shoseki
Santa Claus no Takarabako    DFC-SAN    12/04/1987    Data East / Musical Plan Ltd.
Satomi Hakkenden    SFX-S8    01/20/1989    SNK Electronics
Satoru Nakajima : F-1 Hero 2    VAR-4E    09/27/1991    Varie
Satsui no Kaisou: Power Soft Satsujin Jiken    HAL-PB    01/07/1988    HAL Laboratories
Satsujin Club    KKS-RZ (05)    06/30/1989    Seta
SD Battle Oozumou: Heisei Hero Basho    BAP-X3    04/20/1990    Banpresto
SD Gundam Gachapon Senshi 2: Capsule Senki    SHI-2G    06/25/1989    Bandai
SD Gundam Gachapon Senshi 3: Eiyuu Senki    SHI-3G    12/22/1990    Yutaka
SD Gundam Gachapon Senshi 4: New Type Story    SHI-45    12/21/1991    Bandai
SD Gundam Gachapon Senshi 5: Battle of Universal Century    SHI-P5    12/22/1992    Yutaka
SD Gundam Gaiden: Knight Gundam Monogatari    BA-KGD    08/11/1990    Bandai
SD Gundam Gaiden: Knight Gundam Monogatari 2: Hikari no Kishi    BA-KGD2    10/12/1991    Bandai
SD Gundam Gaiden: Knight Gundam Monogatari 3: Densetsu no Kishi Dan    BA-KGD3    10/23/1992    Bandai
SD Gundam World: Gachapon Senshi Scramble Wars    BAN-SG1    11/20/1988    Bandai
SD Gundam World: Gachapon Senshi Scramble Wars (?)    BAN-SGW    1987    Bandai
SD Gundam World: Gachapon Senshi Scramble Wars Map Collection    BAN-SG2    03/03/1989    Bandai
SD Gundam: Gundam Wars         04/23/1993    Bandai
SD Hero Soukessen: Taose! Aku no Gundan    BAP-X5    07/07/1990    Banpresto
SD Keiji: Blader    TFC-SKB-6400-39    08/02/1991    Taito
SD Sangoku Bushou Retsuden    BAP-X6    09/08/1990    Banpresto
Section Z    CAP-SCZ    05/25/1987    Capcom
Seicross    NBF-SE    05/15/1986    Nichibutsu
Seiken: Psycho Calibur: Maju no Mori Densetsu    IMA-MAJ    05/19/1987    Wave Jack / Imagineer
Seikima II: Akuma no Gyakushuu    CBS-SA, 49FR-1    12/25/1986    CBS/Sony
Seirei Densetsu Lickle    DTF-LK    06/26/1992    Taito
Seirei Gari    HFC-V1    12/08/1989    Hudson Soft
Seiryaku Simulation: Inbou no Wakusei: Shancara    IGS-SV    06/26/1992    IGS
Sekiryuuou    TEC-AJ    02/10/1989    Sunsoft / Tokai Engineering
Senjou no Ookami    CAP-SJ    09/27/1986    Capcom
Shadow Brain         03/21/1991    Pony Canyon
Shadowgate    KSC-3S    03/31/1989    Kemco / Icom Simulations
Shanghai    SUN-SS9-5300    12/04/1987    Sunsoft / Activision
Shanghai II    TEC-XT    08/24/1990    Sunsoft
Shell Saurs Story         11/18/1988    Namco
Sherlock Holmes: Hakushaku Reijou Yuukai Jiken    TCC-SH    12/11/1986    Towa Chiki
Shi-Kin-Jou    TDF-96    04/26/1991    Toei
Shin 4 Nin Uchi Mahjong: Yakuman Tengoku    HVC-YT    06/28/1991    Nintendo
Shin Jinrui: The New Type    RES-SG    02/10/1987    Rix Soft
Shin Moero!! Pro Yakyuu    JF-23    07/13/1989    Jaleco
Shin Onigashima: Kouhen         1987    Nintendo
Shin Onigashima: Zenpen         1987    Nintendo
Shin Satomi Hakkenden: Hikari to Yami no Tatakai    TDF-91    12/08/1989    Toei Animation
Shinjuku Chuusou Kouen Satsujin Jiken         1987    Data East
Shinsenden    TIX-Z3 (IF-16)    12/15/1989    Irem
Shogi Meikan '92    HCT-I9    01/30/1992    Hect
Shogi Meikan '93         12/04/1992    Hect
Shogun    HCT-HD    05/27/1988    Hect
Shoukoushi Ceddie    FMI-CD    12/24/1988    
Shounen Ashibe: Nepal Daibouken no Maki    TFC-8A    11/15/1991    Takara
Shuffle Fight    BAP-CB    10/09/1992    Banpresto
Shufflepuck Cafe    PHF-XP    10/21/1990    Broderbund
Side Pocket    NAM-SP-3900    10/30/1987    Namco
Silva Saga    KKS-SR    07/24/1992    Seta
Silvania: Ai Ippai no Boukensha    PAC-SIL    08/10/1988    Pack-In-Video
Sky Destroyer    5    11/14/1985    Taito
Sky Kid    NSK-3900, 18    08/22/1986    Namco
Smash Ping Pong    FMC-PPN    05/30/1987    Nintendo
Snow Bros.    TOA-7L    12/06/1991    Toaplan
Soccer    HVC-SC    04/09/1985    Nintendo
Soccer    FMC-SCC    02/21/1986    Nintendo
Soccer League: Winner's Cup    DFC-WN    08/12/1988    Data East
Softball Tengoku         10/27/1989    Tonkin House
Solar Jetman: Hunt for the Golden Warship              Tradewest
Solitaire              American Video Entertainment
Solomon no Kagi    TCF-SK, 02    07/30/1986    Tecmo
Solomon no Kagi         01/25/1991    Tecmo
Solomon no Kagi 2: Coolmintou Kyuushutsu Sakusen    TCF-SZ, 19    01/24/1992    Tecmo
Solstice    ESF-E3    07/20/1990    Epic/Sony Records
Son Son    CAP-SS    02/08/1986    Capcom
Soreike! Anpanman: Minna de Hiking Game!    BAN-OZ    03/20/1992    Bandai
Space Harrier    TFC-S0    01/06/1989    Sega / Takara
Space Hunter    KSC-HT    09/25/1986    Kemco
Space Invaders    1    04/17/1985    Taito
Space School              NHK / Konami
Space Shadow         02/20/1989    Bandai
Spartan X    HVC-SX    06/21/1985    Nintendo / Irem
Spartan X 2    IF-23    09/27/1991    Irem
Spelunker    IF-03    12/07/1985    Irem / Broderbund
Spelunker II: Yuusha e no Chousen    IF-06    09/18/1987    Irem
Splatterhouse: Wanpaku Graffiti    NAM-FSH-4900    07/31/1989    Namco
Spot    BPS-BI    10/16/1992    Bullet-Proof Software
Spy vs. Spy    KSC-SP    04/26/1986    Kemco
Sqoon    IF-04    06/26/1986    Irem / Home Data
Square's Tom Sawyer    SQF-T4    11/30/1989    Square Soft
Star Force    HFC-SF    06/25/1985    Hudson Soft / Tehkan
Star Gate    HAL-SB    09/24/1987    Atari / HAL Laboratories
Star Luster    NSL-4900, 12    12/06/1985    Namco
Star Soldier    HFC-SO    06/13/1986    Hudson Soft / Momo
Star Soldier: Time Trial Special Soft              Hudson Soft
Star Wars    NAM-SS-4900    12/04/1987    Namco
Star Wars         11/15/1991    Victor Musical
Star Wars: The Empire Strikes Back    VFR-8V    03/12/1993    Lucasfilm, Ltd.
STED: Iseki Wakusei no Yabou    KAC-3E    08/03/1990    K. Amusement
Stick Hunter: Exciting Ice Hockey Game    KAC-IH    12/18/1987    K. Amusement
Sugoro Quest: Dice no Senshi-tachi    TJC-Q7    06/28/1991    Technos Japan
Suikoden: Tenmei no Chikai    KOE-XJ    06/29/1990    Koei
Suishou no Ryuu    SQF-SSD    12/15/1986    Square Soft
Sukeban Deka III    TDF-KJ    01/22/1988    Toei Animation
Super Arabian    SUN-SA-4500    07/25/1985    Sunsoft
Super Black Onyx    BPS-OX    07/14/1988    Bullet-Proof Software
Super Boy Allan    SSD-ALN    03/27/1987    Sunsoft
Super Chinese    NSC-4900, 15    06/20/1986    Namco / Micro Academy
Super Chinese 2: Dragon Kid    CBF-C2    05/26/1989    Culture Brain / Micro Academy
Super Chinese 3    CBF-3c    03/01/1991    Culture Brain
Super Dyna'mix Badminton    VAP-BN    08/26/1988    Vap
Super Express Satsujin Jiken (?)         1990    Irem
Super Gryzor    KDS-UE    02/02/1990    Konami
Super Lode Runner    IFD-SLR    03/05/1987    Irem
Super Lode Runner II    IFD-SL2    08/25/1987    Irem
Super Mario Bros.    HVC-SM    09/13/1985    Nintendo
Super Mario Bros.    FMC-SMA    02/21/1986    Nintendo
Super Mario Bros. 2    FMC-SMB    06/03/1986    Nintendo
Super Mario Bros. 3    HVC-UM    10/23/1988    Nintendo
Super Mario USA    HVC-MT    09/14/1992    Nintendo
Super Moguratataki Pokkun Mogura    IGS-X1    12/08/1989    IGS
Super Momotarou Dentetsu    HFC-3X    03/20/1992    Hudson Soft
Super Pinball    CDS-PJ    08/23/1988    C-Dream
Super Pitfall    PNF-PF    09/05/1986    Pony Canyon / Activision
Super Real Baseball '88    VAP-BG    07/30/1988    Vap
Super Rugby    TSS-S7    12/27/1989    TSS
Super Sprint    ALT-7C    08/03/1991    Altron / Atari
Super Star Force    TCF-ST    11/11/1986    Tecmo
Super Xevious: Gump no Nazo    NAM-SX-4900    09/19/1986    Namco
Superman    KSC-SN    12/26/1987    Kemco
Superstar Pro Wrestling    PNF-S9    12/09/1989    Pony Canyon
Suzugou (?)         1990    Victor Interactive
SWAT: Special Weapons and Tactics    TDF-SW    09/11/1987    Toei Animation
Sweet Home    CAP-EH    12/15/1989    Capcom
Sword Master    ATH-ZU    12/21/1990    Athena
Sword of Kalin    SQF-KRN    10/02/1987    Square Soft / XTAL Soft
Title    ID    Release    Pub/Dev
T2    PAC-TJ    06/26/1992    Pack-In-Video
Tag Team Pro-Wrestling    13    04/02/1986    Namco
Tailor-Made    TKS-B0         Bridgestone
Taito Basketball    DTF-UJ    04/26/1991    Disco / Taito
Taito Chase H.Q.    DTF-H9, 28    12/08/1989    Taito
Taito Grand Prix: Eikou e no License    TFC-TG-5500-15    12/18/1987    Taito
Taiyou no Shinden: Aztec 2    IF-26    08/03/1988    Tokyo Shoseki
Taiyou no Yuusha Firebird    IF-26, TIX-6Q    01/11/1992    Irem
Takahashi Meijin no Boukenjima    HFC-TB    09/12/1986    Hudson Soft
Takahashi Meijin no Boukenjima II    HFC-V7    04/26/1991    Hudson Soft
Takahashi Meijin no Boukenjima III    HFC-4X    07/31/1992    Hudson Soft
Takahashi Meijin no Boukenjima IV    HFC-TT    06/24/1994    Hudson Soft
Takahashi Meijin no Bugutte Honey    HFC-BH    06/05/1987    Hudson Soft
Takeda Shingen    GAM-HB-03    03/28/1988    Hot-B
Takeda Shingen 2    GAM-23-05    08/21/1989    Hot-B
Takeshi no Chousenjou    9    12/10/1986    Taito
Takeshi no Sengoku Fuuunji    TFC-TSF-5800-20    11/25/1988    Taito
Tama & Friends: 3 Choume Daibouken         02/23/1989    Bandai
Tamura Koushou Mahjong Seminar    PNF-ZR (R58V5931)    09/21/1990    Pony Canyon
Tanigawa Kouji no Shougi Shinan II    PNF-T2 (R55V5914)    03/18/1988    Pony Canyon
Tanigawa Kouji no Shougi Shinan II    PNF-SHO    11/13/1987    Pony Canyon
Tanigawa Kouji no Shougi Shinan II: Tsumeshogi / Tsugi no Itte    PNF-SH2    08/10/1988    Pony Canyon
Tanigawa Kouji no Shougi Shinan III    PNF-T3    09/14/1989    Pony Canyon
Tantai Jinguji Saburou: Kiken na Hutari Kouhen         02/11/1989    Data East
Tantai Jinguji Saburou: Kiken na Hutari Zenpen         12/09/1988    Data East
Tantei Club: Kieta Koukeisha Zenpen         04/27/1988    Nintendo
Tantei Jinguji Saburou: Shinjuku Chuoukouen Renzoku Satsujin Jiken    DFC-JUK    04/24/1987    Data East
Tantei Jinguji Saburou: Yokohamakou Renzoku Satsujin Jiken    DFC-YK    02/26/1988    Data East
Tantei Jinguuji Saburou: Toki no Sugiyuku Mama ni    DFC-J4    09/28/1990    Data East
Tao    VAP-BY    12/01/1989    Vap
Tarot Uranai    SCO-TAR    12/23/1988    Scorpion
Tashiro Masashi no Princess ga Ippai         10/27/1989    Epic / CBS/Sony
Tatakae! Chou Robotto Seimeitai Transformers: Convoy no Nazo    TFC-TF    12/05/1986    Takara
Tatakae!! Ramen Man: Sakuretsu Choujin 102 Gei    SHI-RN    08/10/1988    Shinsei
Tatakai no Banka    CAP-TA    12/24/1986    Capcom
Tecmo Bowl    TCF-TW, 12    11/30/1990    Tecmo
Tecmo Super Bowl    TCF-4U, 18    12/13/1991    Tecmo
Tecmo World Cup Soccer    TCF-WC, 13    12/07/1990    Tecmo
Teenage Mutant Ninja Turtles    RC853    12/07/1990    Konami
Teenage Mutant Ninja Turtles 2: The Manhattan Project    RC863    12/13/1991    Konami
Tenchi o Kurau    CAP-YZ    05/19/1989    Capcom
Tenchi o Kurau II: Shokatsu Koumei Den    CAP-2V    04/05/1991    Capcom
Tenka no Goikenban: Mito Koumon    SUN-MK-5300    08/11/1987    Sunsoft
Tenkaichi Bushi: Keru Naguuru    NAM-FKN-4900    07/21/1989    Namco
Tennis    FMC-TEN    02/21/1986    Nintendo
Tennis    HVC-TE    01/14/1984    Nintendo
Terao no Dosukoi Oozumou    JF-24    11/24/1989    Jaleco
Terra Cresta    NBF-TC    09/27/1986    Nichibutsu
Tetra Star: The Fighter    DTF-YE, 37    05/24/1991    Taito
Tetris    BPS-T0    12/22/1988    Bullet-Proof Software
Tetris 2 + BomBliss    BPS-52    12/13/1991    Bullet-Proof Software
Tetris Flash    HVC-TR    09/21/1993    Nintendo
Tetsudou Ou    DBF-RW    12/12/1987    dB-Soft
Tetsuwan Atom    RC827    02/26/1988    Konami
The Stock Speculation    HCT-DZ, 003         Hect
Thexder    SQF-TX    12/19/1985    Square Soft / Game Arts
Thunderbirds    PAC-T5    09/29/1989    Pack-In-Video
Tiger-Heli    PNF-TH    12/05/1986    Pony Canyon
Time Twist (Kouhen)    FMC-TT1    1991    Nintendo
Time Twist (Zenpen)    FMC-TT2    1991    Nintendo
Time Zone    SEI-1G    10/25/1991    Sigma
Times of Lore    THF-U7    12/07/1990    Toho
Tiny Toon Adventures    RC860    12/20/1991    Konami
Tiny Toon Adventures 2: Montana Land e Youkoso    RV051    11/27/1992    Konami
Titan    SFL-NL    08/10/1990    Sofel / Titus
TM Network: Live in Power Bowl    ESP-T9    12/22/1989    CBS/Sony
Tobidase Daisakusen    SQF-TDS    03/12/1987    DOG / Square Soft
Toki no Tabibito: Time Stranger    KSC-TS    12/26/1986    Kemco
Tokkou Shirei Solbrain         10/26/1991    Angel
Tokoro-san no Mamoru mo Semeru mo    ESF-TO    06/27/1987    Epic/Sony Records
Tokyo Pachi Slot Adventure    CDS-83    12/13/1991    C-Dream
Tom & Jerry    ALT-5Y    11/13/1992    Altron
Tom Sawyer no Bouken    SQF-T4    02/06/1989    Square Soft
Top Gun    KDS-TG    12/11/1987    Konami
Top Gun: Dual Fighters    KDS-OG    12/15/1989    Konami
Top Management         12/12/1990    Koei
Top Rider    VRE-R1    12/17/1988    Varie
Top Striker    NAM-FTS-5800    10/22/1992    Namco
Topple Zip         10/09/1987    Bothtec / Pixel
Totsuzen! Macho Man    VIC-M5    12/02/1988    Vic Tokai
Touhou Kenbun Roku    NAT-N1    11/10/1988    Natsume
Toukon Club    JF-37    07/24/1992    Jaleco
Tower of Druaga, The    NTD-4900, 07    08/06/1985    Namco
Transformers: The Headmasters    TFC-TFH    08/28/1987    Takara
Triathron, The    KAC-TZ    12/16/1988    K. Amusement
Tsuppari Oozumou    TCF-TM    09/18/1987    Tecmo
Tsuppari Wars    SAC-7W    06/28/1991    Sammy
Tsurikichi Sanpei: Blue Marlin hen    VFR-Y1-04    03/17/1988    Victor Musical
Tsuru Pika Hagemaru: Mezase! Tsuru Seko no Akashi    JF-34    12/13/1991    Jaleco
Twin Eagle    VIS-2E    04/12/1991    Visco
TwinBee    KDS-TWN    03/11/1988    Konami
TwinBee    RC807    01/04/1986    Konami
TwinBee 3: Poko Poko Dai Maou    RC841    09/29/1989    Konami
Title    ID    Release    Pub/Dev
U.S. Championship V'Ball    TJC-VJ    11/10/1989    Technos Japan
Uchuu Keibitai SDF    HAL-UI    09/07/1990    HAL Laboratories
Uchuusen: Cosmo Carrier    JF-16    11/06/1987    Jaleco
Ultima: Kyoufu no Exodus    PNF-UL    10/09/1987    Pony Canyon
Ultima: Seija e no Michi    PNF-US    09/20/1989    Pony Canyon / Origin
Ultraman 2: Syutsugeki Katokutai!!    BAN-UL2    12/18/1987    Bandai
Ultraman Club 2: Kaettekita Ultraman Club    SHI-UU    04/07/1990    Yutaka
Ultraman Club 3: Matamata Shutsugeki! Ultra Kyoudai         12/29/1991    Bandai
Ultraman Club: Chikyu Dakkansakusen    BAN-ULC    10/22/1988    Bandai
Ultraman Club: Kaijuu Dai Kessen!!    ANG-UA    12/25/1992    Angel
Ultraman Club: Spokon Fight!!         04/23/1993    Bandai
Ultraman: Kaijuteikoku no Gyakusyu    BAN-ULM    01/29/1987    Bandai
United States Presidential Race         10/28/1988    Hect
Untouchables, The    ALT-U6    12/20/1991    Altron
Urban Champion    HVC-UC    11/14/1984    Nintendo
Urusei Yatsura: Lum no Wedding Bell    JF-10    10/23/1986    Jaleco
USA Ice Hockey in FC    JF-40    03/06/1993    Jaleco
Ushio to Tora         07/09/1993    Yutaka
Utsurundesu Kawauso Hawaii e Iku         03/06/1992    Takara
Title    ID    Release    Pub/Dev
Valis: The Fantastic Soldier    GTS-VA    08/21/1987    Tokuma Soft
Valkyrie no Bouken: Toki no Kagi Densetsu    NWB-3900, 17    08/01/1986    Namco
Vegas Connection: Casino Kara Ai o Komete    SEI-1B    11/24/1989    Sigma
Venus Senki    VRE-R2    10/14/1989    Varie
Viva Las Vegas    ESF-LV, 59-6R-2    09/30/1988    Epic / CBS/Sony
Volguard II    dBF-VL    12/07/1985    dB-Soft
Volleyball    FMC-VBW    07/21/1986    Nintendo
Vs. Excitebike    FMC-EBD    12/09/1988    Nintendo
Title    ID    Release    Pub/Dev
Wagyan Land    NAM-WL-4900    02/09/1989    Namco
Wagyan Land 2    NAM-WL2-5800    12/14/1990    Namco
Wagyan Land 3    NAM-FW3-5800    12/08/1992    Namco
Wai Wai World 2: SOS!! Paseri Jou    RC850    01/05/1991    Konami
Wakusei Aton Gaiden         1990    Kokuzeichou
Wanpaku Duck Yume Bouken    CAP-UK    01/26/1990    Capcom
Wanpaku Kokkun no Gourmet World    DTF-WK, 43    04/24/1992    Taito
Wardner no Mori    TFD-WAD    03/25/1988    Taito
Wario no Mori    HVC-UW    02/19/1994    Nintendo
Warpman    8    07/12/1985    Namco
Western Kids    VIS-5K    09/13/1991    Visco
White Lion Densetsu: Pyramid no Kanata ni    KSC-WE    07/14/1989    Kemco / Tohotowa
Wild Gunman    HVC-WG    02/18/1984    Nintendo
Willow    CAP-WI    07/18/1989    Capcom
Wily & Light no Rockboard: That's Paradise    CAP-BE    01/15/1993    Capcom
Wing of Madoola, The    SUN-MAD-4900    12/18/1986    Sun Electronic
Winter Games    PNF-WIN    03/27/1987    Pony Canyon
Wit's    ATH-XW    07/13/1990    Athena
Wizardry II: Llylgamyn no Isan    HSP-13    02/21/1989    ASCII
Wizardry III: Diamond no Kishi    HSP-32    03/09/1990    ASCII
Wizardry: Proving Grounds of the Mad Overlord    HSP-09    12/22/1987    ASCII
Woody Poco    DBF-UP    06/20/1987    dB-Soft
World Boxing    TSS-W7    09/08/1990    TSS
World Grand-Prix: Pole to Finish    DFC-FH    01/31/1989    Data East
World Super Tennis    ASM-W1    10/13/1989    Asmik
Wrecking Crew         02/03/1989    Nintendo
Wrecking Crew    HVC-WR    06/18/1985    Nintendo
WWF Wrestle Mania Challenge    GAM-W9    03/27/1992    Hot-B / Acclaim
Title    ID    Release    Pub/Dev
Xevious    NXV-4900, 03    11/08/1984    Namco
Xevious         05/18/1990    Namco
Title    ID    Release    Pub/Dev
Yamamura Misa Suspense: Kyouto Hana no Misshitsu Satsujin Jiken    22    02/11/1989    Taito
Yamamura Misa Suspense: Kyouto Ryuu no Tera Satsujin Jiken    TFC-KR-5500-14    12/11/1987    Taito
Yamamura Misa Suspense: Kyouto Zaiteku Satsujin Jiken    HCT-QZ/008    11/02/1990    Hect
Yie Ar Kung Fu    RC802    04/22/1985    Konami
Yoshi no Cookie    HVC-CI    11/21/1992    Nintendo
Yoshi no Tamago    HVC-YO    12/14/1991    Nintendo
Youkai Club    JF-12    05/19/1987    Jaleco
Youkai Douchuuki    NAM-YD-4900    06/24/1988    Namco
Youkaiyashiki    IFD-YOK    10/23/1987    Irem
Ys    VFR-Y2-05    08/26/1988    Victor Musical
Ys II: Ancient Ys Vanished The Final Chapter    VFR-Q2-09    05/25/1990    Victor Musical
Ys III: Wanderers from Ys    VFR-Q8-12    09/27/1991    Victor Musical
Yu Maze    TFD-UMZ    10/28/1988    Taito
Yu Yu Hakusho         10/22/1993    Bandai
Yume Penguin Monogatari         01/25/1991    Konami
Yumekoujou: Doki Doki Panic    FCG-DRM    07/10/1987    Fuji Television
Yushi no Monshou    SQF-YSM    1987    Humming Bird Soft
Title    ID    Release    Pub/Dev
Zanac (AI)    PNF-ZAN    11/28/1986    Pony Canyon
Zelda no Densetsu 1: The Hyrule Fantasy    HVC-ZL    02/19/1994    Nintendo
Zelda no Densetsu: The Hyrule Fantasy    FMC-ZEL    02/21/1986    Nintendo
Zenbi Pro Basketball    VIC-A2    07/21/1989    Vic Tokai
Zippy Race    IF-01    07/18/1985    Irem
Zoids 2: Zenebasu no Gyakushuu    TFS-Z2    01/27/1989    Toshiba EMI
Zoids: Chuuou Tairiku no Tatakai    TFS-ZD    09/05/1987    Toemiland
Zoids: Mokushiroku    TOM-ZF    12/21/1990    Tomy
Zombie Hunter    HSS-ZO, HSS-ZH    07/03/1987    Hi-Score Media Work
Zunou Senkan Galg    DBF-GA    12/14/1985    dB-Soft